Question everyone! I built a series of spikes that were moving up and down onto a medical table at different rates. However naturally when I saved the game, it saved the spikes in there EXACT locations they were at upon me saving the game INSTEAD of the location they originally should be starting at. Meaning that now in custom games they are underground lol. How can I be sure to save the original positioning of all objects??? Mainly scripted objects.
I don’t recall ever having this as a problem. Maybe try replacing them and save again.
Are they on normal physics?