I have been forging an infection map to be ready for the release of infection! Allot of scripts went into the map, some timed, some activated, etc. I ran into a GAME BREAKING problem… To “Alpha” test my map before infection comes out, I put on a random slayer game type with multiple rounds to test it and make sure everything worked normally. But I ran into a HUGE problem. All of my scripted events work, but only once. From round to round, the game does not reset them. They either stay activated every round for the rest of the whole game, or they no longer work. The scripts are only working with the whole match, not each round. I DID try to make certain events toggle on “Round start” but it still does not work.
When infection roles around, everyone is going to be having this problem… If anyone knows any solutions, please let me know. For now I’m converting my map to work with only 1 round, I guess for now that’s all I can do.