im trying to set yup some scripts in forge,
im testing basic scripting to practice with, ive tried setting up blocks that move up after so many seconds and to go back down after another so many seconds
to create a sort of “whack a mole” type movement, but when i start a custom game to see if its working, the blocks just despawn or dont do anything close to what they show themselves doing in forge
any one have any ideas?
I tried something similar, and had… Unusual results. What I did was set a keypad with: On interaction->message: send alpha, and a set of blocks that had On message:received alpha → move Z axis up over 5 seconds; on disturbance->move down Z axis over 5 seconds with a 10 second delay.
The issue I had was that there were four blocks stacked side-by-side, and only the left two would move. Sometimes, they’d move correctly, other times, they’d simply respawn with the “moved” block staying in place. And the even odder result was that, on occasion, the blocks would slowly fly into the sky, never to be seen again.