So I’m forging this racetrack where I was about to put a fan like obstacle which had six blades with two fire effects on each, everything was grouped and welded as one on an central cylinder piece. I put the condition on timer and action as rotation offset and boom: only the cylinder.piece.stays on its place.and rotates.aroung it’s own axis but the rest of the obstacle goes sailing god knows where around some imaginary axis.
Any ideas or fixes, or is the forge scripting still broken like in H2A?
I would like to try and help if you want add me I’ll try to join your forge session.
GT = same as above