In forge I scripted objects together, giving them all the same rotating script and then welded them together. After that the objects that I scripted started to come apart slowly making my grouped objects look distorted and not how they were originally grouped/welded. That’s the first bug.
The second bug was soon after I deleted those welded objects mentioned above, I then later saved the map and left. When I came back to that same map, random objects in my map were now acting as if they were given that script from the welded objects I deleted earlier, all rotating, even though I did not give them a script. Now every time I load my map back up a new random object is given a script I “didn’t” give. It’s like my map now has a permanent rotating script from that object I deleted earlier, which was also the only object at the time to have a script.
This has now happened on 2 different maps.