forge requests

Skybox
alpine
Planet reach (destruction everywhere and glassing look)

glacier
halo ring to help create a quarantine zone effect

Paralax
Earth including the ships and everything
the ark

Everything
battle everywhere giving the feeling of intense battle in a war zone
the look of being composed

Vehhicles and weapons
the variants that are not in forge yet
falcon
hornet
brute shot
specter
revenant

props
Phantoms
elephant
marine and Spartan dead bodies
Swords (midevil) is spelled wrong
Flood containment pods

sounds
halo 1-5 soundtrack choose the song from each soundtrack
lines from important characters

Features
change the music in the intro for the start of a game
cause your choice of music on one of the soundtracks to start for everyone on a trigger

extras
first person animations like in reach on certain parts of a map
different button press animations (punch pull wires out ect.)
lght bridges
Interactive press the buttons kind of thing like in halo 4 at certain parts

what do you think talk about this and you forge requests here

Need force world back best map in halo reach for forge and they keep giving half of that which isn’t fair

> 2533274938313750;2:
> Need force world back best map in halo reach for forge and they keep giving half of that which isn’t fair

I forgot to put that there I want it too

I agree with everything on your list. I’d like to see longsword or broadsword props, along with seraphs.
Maybe some boats for tidal?
Also to be able to choose the material on every piece, except weapons, vehicles etc.
Flood should be a choice of material and bullet holes would be a nice overlay.
Some Covenant drop pods
Phantom and Spirit props
Scarab prop? (could be too big?)
All reqs
Able to choose camos on weapons
More scripting functions (maybe a wait 5 secs or change colour)
Shadow props from Halo 2 (the covenant troop transports under the bridge)
A bigger variety of cars and vans (trucks, sports car, limo, etc)
Camo nets
Landmines

I’ve probably missed some out but I’d really like to see these pieces added

  • Actual pilotable D79/G79H Pelicans, T57 Phantoms, T57 Spirits. - ONI variants of UNSC vehicles/Hannibal variants of UNSC heavy vehicles - Ultra/Temple variants of Covenant vehicles - Warzone maps (even if we cannot place AIs on them…) - Better structure pieces, like the parts from Halo 4’s structure palette - also perhaps the Warzone armories/garages for the larger maps? - The Phaeton Helios - All remaining REQ weapons that have not been added yet - UNSC AV-14 Hornet, UH-144 Falcon - UNSC GA-TL1 Longsword (even as a prop…!) - The T26 (heavy) Wraith from the original trilogy (REQ 6), and its T52 ‘kill everything on the ground’ fuel rod spewing subvariant (REQ 8). Possibly an Ultra variant of the T52, giving it Pool of Radiance submunitions/AoE DoT effects (REQ 9)Not quite serious:

  • The Unggoy Goblin - The T48 Revenant (REQ 4, in between the Ghost and light Wraith) - UNSC naval units for Tidal (speedboats, LCSs… maybe a 2554-issue Burke-esque DDG (Flight 150+)? I know the aircraft carrier seen on H3’s Longshore is perhaps a bit too huge…) - UNSC M850 Grizzly + ONI/Hannibal variant - That van with a Sangheili Zealot riding a unicorn displayed on it, possibly even drivable…

They should add cryo chambers to forge and I think that they should make it so that when you hold x on it that your spartan can enter it and you can see your spartan through the glass. It would be cool for machinimas.

And I REALLY REALLY want them to add the Halo 3: ODST smg to forge.

And they should give us dead marines and dead civilians

And I also really want them to give us a phantom forge prop

I agree with a lot of things, but I’m not sure why you would want quick time events. I thought they were stupid and useless in Halo 4 's campaign and I don’t even understand how it would work or what you would want to do with it in forge or MP games. I also don’t see the point of having quotes from characters in forge either. Unless they were to let us make our own campaignish missions where you fight AI in forge, I just don’t see these being usefull features

  • Lava tiles/ponds/lakes

  • Water tiles/ponds/lakes (won’t kill you if you go into the water)

  • Classic Forge Structures like Tower 2 story, Tall Tower, Room Triple, and Bunker Round (all of these would count as 1 piece per building used, meaning 2 bunker rounds = 2 pieces)

  • Rest of the Reqs plzzzzzzz

  • Forge World remake plz

  • Brute Shot

  • Brute Chopper

  • Campaign elements, like objective based stuff.

  • AI spawning machines/vents, specifically flood ai spawning for those days where you feel like hunting some zombies!

  • A classic controls setup just as an option

  • Fix the scripting/weld/groud placement issues

  • More differently shaped pieces instead of just the same old lego blocks

  • Weapon Welding ( I want my Darth Maul Energy Sword back!)

  • Vehicle projectile swapping (For Halo 6 maybe?)

  • Actual backgroud scenery for textures like Halo 4 forerunner structures and natural textutres too like mossy rock, and green hills.

  • Flood stuff, a LOT of flood stuff

  • Monitor Wars! Fight as a Forge monitor!

  • Spawn in weapons with skins!!!

  • Halo 4 weapons that were exclusive to Halo 4

  • Some kind of ladder/vine that’s climbable like in Halo CE

  • Spooky elements for infection maps other than just corpses

  • Acid Pools/pond/lakes?

  • Bigger canvases with more on them, like Forge world. A canvas that doesn’t feel empty, but wouldn’t pass as an arena map either.

  • Disable forced colors

  • Trait editing for forge menu

  • less plastic textures plz

> 2535442956515589;8:
> - Lava tiles/ponds/lakes
>
> - Water tiles/ponds/lakes (won’t kill you if you go into the water)
>
> - Classic Forge Structures like Tower 2 story, Tall Tower, Room Triple, and Bunker Round (all of these would count as 1 piece per building used, meaning 2 bunker rounds = 2 pieces)
>
> - Rest of the Reqs plzzzzzzz
>
> - Forge World remake plz
>
> - Brute Shot
>
> - Brute Chopper
>
> - Campaign elements, like objective based stuff.
>
> - AI spawning machines/vents, specifically flood ai spawning for those days where you feel like hunting some zombies!
>
> - A classic controls setup just as an option
>
> - Fix the scripting/weld/groud placement issues
>
> - More differently shaped pieces instead of just the same old lego blocks
>
> - Weapon Welding ( I want my Darth Maul Energy Sword back!)
>
> - Vehicle projectile swapping (For Halo 6 maybe?)
>
> - Actual backgroud scenery for textures like Halo 4 forerunner structures and natural textutres too like mossy rock, and green hills.
>
> - Flood stuff, a LOT of flood stuff
>
> - Monitor Wars! Fight as a Forge monitor!
>
> - Spawn in weapons with skins!!!
>
> - Halo 4 weapons that were exclusive to Halo 4
>
> - Some kind of ladder/vine that’s climbable like in Halo CE
>
> - Spooky elements for infection maps other than just corpses
>
> - Acid Pools/pond/lakes?
>
> - Bigger canvases with more on them, like Forge world. A canvas that doesn’t feel empty, but wouldn’t pass as an arena map either.
>
> - Disable forced colors
>
> - Trait editing for forge menu
>
> - less plastic textures plz

You see that… that is it^

> 2533274955295811;9:
> > 2535442956515589;8:
> > - Lava tiles/ponds/lakes
> >
> > - Water tiles/ponds/lakes (won’t kill you if you go into the water)
> >
> > - Classic Forge Structures like Tower 2 story, Tall Tower, Room Triple, and Bunker Round (all of these would count as 1 piece per building used, meaning 2 bunker rounds = 2 pieces)
> >
> > - Rest of the Reqs plzzzzzzz
> >
> > - Forge World remake plz
> >
> > - Brute Shot
> >
> > - Brute Chopper
> >
> > - Campaign elements, like objective based stuff.
> >
> > - AI spawning machines/vents, specifically flood ai spawning for those days where you feel like hunting some zombies!
> >
> > - A classic controls setup just as an option
> >
> > - Fix the scripting/weld/groud placement issues
> >
> > - More differently shaped pieces instead of just the same old lego blocks
> >
> > - Weapon Welding ( I want my Darth Maul Energy Sword back!)
> >
> > - Vehicle projectile swapping (For Halo 6 maybe?)
> >
> > - Actual backgroud scenery for textures like Halo 4 forerunner structures and natural textutres too like mossy rock, and green hills.
> >
> > - Flood stuff, a LOT of flood stuff
> >
> > - Monitor Wars! Fight as a Forge monitor!
> >
> > - Spawn in weapons with skins!!!
> >
> > - Halo 4 weapons that were exclusive to Halo 4
> >
> > - Some kind of ladder/vine that’s climbable like in Halo CE
> >
> > - Spooky elements for infection maps other than just corpses
> >
> > - Acid Pools/pond/lakes?
> >
> > - Bigger canvases with more on them, like Forge world. A canvas that doesn’t feel empty, but wouldn’t pass as an arena map either.
> >
> > - Disable forced colors
> >
> > - Trait editing for forge menu
> >
> > - less plastic textures plz
>
>
> You see that… that is it^

Thanks! :3

Some of these seems very far fetched (at least for H5) but I like most of the ideas.