Forge refresh feedback: weapons and vehicles

As you already know we have all of the weapons in forge from the unsc magnum(pistol) to the incineration cannon. Same thing goes for the vehicles as well… However the one thing we are missing are the different types of weapons, like the different types of assault rifles or dmrs or different types of energy swords like the prophets bane or the vorpal talon( don’t know if I spelled that right) etc. now if your wondering how the heck does that effect us. Well it effects us cause it limits us in a way. Especially the people who make Machinimas. Machinima makers will love it if they could have all the different types of weapons and vehicles. Whether make an epic scene or they want to have a stealthy approach. Either way it helps a lot for them. Now for just forge in general obviously it will become much more diverse but it will make it more fun and exciting. For example I know for a fact that at least 80% of halo gamers have played halo 3 and halo reach custom games and have played the gametype gladiators (a gametype where lots of people spawn with Radom weapons and try to be the last man standing) that’s one of my favorite gametype and it’s pretty chaotic at times, but gametype is a perfect example. The guy can have a regular spknr launcher and you can have the didacts signet and get a lucky shot. My last reason is (honest to god not trying to be rude) the common sense. We already have the halo 2 br and the classic halo magnum, yet we don’t have have any of the legendary weapons or legendary vehicles or different types of loadouts. Now this might not be the biggest change out there but it does help a lot, and in my opinion I feel that before you do or make any big changes in a game you gotta change the little things first, even if no one notices it. Do you agree with this? Let me know and spread the word. Also respectfully share anything you think that’s little and needs to be change to help the game.
ps: if we do have this please show me