Hello fellow waypointers!
I bring you here to my thread to ask you a couple questions regarding forge.
Question 1 - Is there a way to keep objects from being altered after forging and then testing?
Objects in forge tend to get moved slightly and make some parts of maps very hard to walk over.
Question 2 - Are there any good tutorials of forge anywhere besides forgehub?
I want to learn more about spawning and placing objects better so they dont get messed up later on.
Question 3 - Where is a forge forum that actually talks only about forge that has everything im saying and more?
Well these are my questions and i hope that some of you can answer them. Thank you for your time and happy new year. Hope everyone has a great new year.
> Question 1 - Is there a way to keep objects from being altered after forging and then testing?
>
> Objects in forge tend to get moved slightly and make some parts of maps very hard to walk over.
If you’re having the problem I think you’re having? Nope.
When the game saves the rotations of your Forge pieces into a map variant file, it stores them less precisely than it should. As a result, there are rounding errors (oversimplification) that cause your pieces to shift. It’s most noticeable on large objects – Coliseum Windows are next-to-useless because of it.
This happens every time you save your map, but is only visible when you reload from the saved file. (This is because the rotations that are in memory are as precise as they need to be. The rounding happens in the file, not in the current Forge session.) Because it’s a file format issue, there is no possible workaround whatsoever.
> Question 2 - Are there any good tutorials of forge anywhere besides forgehub?
>
> I want to learn more about spawning and placing objects better so they dont get messed up later on.
The blog at Reaching Perfection has some good articles on level design in general. If you want to know about stuff specific to using Forge, though, your best bets are ForgeHub and XForgery (unless I’m way behind the times when it comes to Forge communities, which I might be).
> Question 3 - Where is a forge forum that actually talks only about forge that has everything im saying and more?
Probably ForgeHub and XForgery. If there are new ones, they haven’t caught my attention. :\
> Thank you for your time and happy new year. Hope everyone has a great new year.
Same to you. 