So I have been trying to make a map in Halo 5 Forge based on Faceball 2000 for gameboy. I made a 5x5 square arena out of 2x12x16 walls. I use magnets to line them all up perfectly and even somehow managed to get a tiny gap inbetween pieces. Fixed that. But when I booted it up in custom games, every single piece was crooked! I also applied a couple scripts to each wall piece so that it was one color when I was close, and another color when I am away. They were all set with the same boundary, but again, in custom games this didn’t all work as intended. The effective boundaries seemedto be all sorts of sizes, or the color set would trigger late. Is ther anything that I can do for things to work more smoothly?