Hey everyone vVvDARK WOLFvVv here! Alrighty, I am gonna give my 2 cents on the Player made forge maps that will More than likely be made in Halo 5 and my proposed solution for said Maps being implemented in multiplayer(In case you couldnt tell I have a problem with how it was done in Halo Reach and Halo 4).
Let me just start by saying that I have absolutely no problem with forge maps, a lot of times they are cool looking and functional for multiple game types, and that takes some creative skill. I have made many maps on Halo Reach and one in Halo 4. But in my opinion they just don’t belong in Multi-player Matchmaking.
The pre-made forge maps that 343i may ship with the game would be the most I would personally prefer out of the forge area, and the forge test playlist they did in Halo 4 is stomach-able. But having them in the other playlists is a problem for me, partly because of the frame-rate lag I get from them (hopefully this wont be an issue in XBOne Halo), but mostly I really do like the maps that 343i shipped out in halo 4 and the DLC maps they made are good IMO
But the playlists are littered with Player made maps and I never get to play what was given by 343i because 95% of the time I get 3/3 voting options being forge maps, another 3% its 2/3 and the remaining 2% i get lucky with 1/3 or 0/3 maps being forge.
And Halo Reach was littered with stale forge maps.
Allow me to reiterate, I don’t hate Forge made maps, And I do enjoy using forge quite a bit.
And I have seen a lot of people getting irritated by never getting to play the maps 343i gave us.
Now, on to my Proposed solution for this
I propose that in custom games, there is an option introduced that allows you a multiplayer matchmaking style search where you get put into a game of random people for a custom game (host choosing the map and gametype of course)
And how will these custom games get started you may ask? well I have figured that out too!
Also have a separate option for “host a game”, where a person chooses his map and game type and then once he has done that, he is put into the random search pool and people can randomly join his game before it starts. I have seen this done implemented in many other games and it works quite well.
You may also be asking what about J.I.P? (Assuming it is added into H5’s multiplayer)
For that I propose that no one can join once the time limit has passed half, or once the losing team has gotten to half the points required to win.
And what about if you don’t like a custom map/gametype? you can dislike the map/gametype (and require a descriptive reason of X amount of characters to help avoid troll’s) and you wont be put into a game involving that map in your search.
This, in my opinion, would allow for more variety in the creative mind that is the Halo Community. And also allow for people that enjoy the Stock maps and DLC maps to enjoy them in Multiplayer Matchmaking.
This all can be debunked though if there are some major improvements to Halo’s forge engine, in of which I have made many of my own suggestions here
But even so, giving Forger’s their own section of the game will allow for expansion of creativity and allow people who prefer the shipped maps and DLC maps to enjoy the maps separately.
I will be the first to admit that I enjoy both forge and Shipped/DLC maps but I should be able to choose if I want to play forge maps or if I want to play shipped/DLC maps when I want to do so.
Thank you all for your time, I appreciate it.
Lets try to get 343i to see this!
SEE Y’ALL STARSIDE!!