Didn’t know where else to post this but I’ve finally completed my forge remake of the fan favourite counter strike map- De_Dust II. Took me around 3 months since the maps creation to complete and get everything running. The map supports strongholds, slayer variants (10 player max atm though) and my personal bomb mission game type where red team (the terrorists) must pick up the bomb from spawn and plant it at either A site or B site and the blue team (counter terrorists) must defuse it. The bomb will explode after 25 seconds and give a round win to red team if not defused. Blue team must defuse the bomb by getting to it, interacting with it and then crouching on it for five seconds which will then end the round and give the win to blue team. Team eliminations will end the round still and give a point to the surviving team and if nothing has been done within the 2 minute time limit, the blue team will receive a point and the round will end.
That about sums up the map guys. I put a lot of work into this so I hope you all enjoy it. Head over to my file share and bookmark “Fracture v1.0 for the map and” bomb mission" for the game type that goes with it!