Edit: I know it’s a wall of text, I just had a lot of ideas and thought I would pitch them.
I just had a few ideas for forge that I thought could be great additions to the game. Now I have no idea how possible any of these would be, I’m just making some suggestions.
- Terrain blocks- This is my weirdest idea, but stay with me. These blocks of terrain, grass, dirt, snow, like Minecraft (just a comparison!) However when you place the block it falls apart. For example, if I took hundreds of assault rifles and drop them at the same time in a ball, they would fall apart and cover the landscape. Now imagine that, but with these blocks of terrain. You could pile them up to make a hill, you could just use them to make the map snowy rather than grass covered, etc. Now the problem would be that you might want less or more lets say snow than the default block has. You should be able to make it smaller or bigger depending on how much you want.
- Painting objects- Say I have a sand map, I’ve laid out the sand terrain, and it’s all perfect. Except that the building blocks are gray instead of brown (sandbox like). I would be able to look through the options for materials, and choose the color and texture basically.
- Weather/Time of Day Settings- This has been asked for since forge was created. People have wanted to make it night time, make it rain, make it snow, etc. This would be dynamic for map creation. Infection maps would be that much scarier in the pitch black (Hopefully with flashlights, just saying) A snow map would be made more interesting by the addition of heavy snowfall. With the addition of Terrain blocks and object painting, this would give people the ability to create a map as good as one created in a computer games map editor.
- Nature Objects- We saw this in Halo Reach a bit. The ability to place rocks allowed people to make their own barriers, that aren’t just giant metal walls. Trees, bushes, water (would work like terrain blocks) and other nature items would make a great addition. I could go into forge and make a jungle map, or an island surrounded by water.
- Scaling of objects- I don’t want walls with different measurements. There can be just one wall, I just want to be able to scale it. Very simple, rather than spending half of my budget on creating a ground, I can just create one huge metal wall and turn it horizontal. If I want to cover the whole map with sand, I can create a colossal block above the map and let it fall.
- Weapon/Vehicle Settings- This is a pretty cool idea I think. I think it would be awesome if I could set the speed that the mongoose drives at, or change the damage that a pistol does. Now the problem with just using a trait zone is that I may just want to change the damage of the pistol and not every weapon I am using. Imagine, tank wars, where one shot with the tank kills, but they move at super high speeds, it would be awesome!
I think those are all the ideas I have, if you’ve got some that would be cool, list them below. Just to clarify, I know that these will probably not be included in forge. I just thought it would be cool to list them off, and see what forge could be like if they made a DLC or something that upgraded it (Now that I look back at this part, that is a good idea, DLC for improving forge, make it happen 343).
