A lot of my maps are glitching out and the following things are happening
I can’t change the description and name of my maps after I change them the first time
When I load up the maps its perfectly fine but for some reason when I quit Halo 5 and come back to it, it spawns me in the ground and I can’t do anything meaning I lose the map.
Several lighting glitches.
Multi-Grab and Duplication glitches
Oh but magnets are super duper awesome -_-
Anybody know if there is a way to fix these problems or If you have experienced them yet?
Do you suggest I get a different copy of Halo 5 and see what happens?
What is the literal definition of “broken”? “Not functioning properly; out of working order.” Is that what Forge is right now? Yessir. It doesn’t have to be physically broken to be literally broken. If it’s software and the code is not functioning properly and requires being fixed, then it fits the definition of “broken”, so it’s not figuratively broken; it’s properly, literally, broken. So then I’ll allow it. Court rules in favor of OP. Forge is literally broken. Grammar Judge out.
But there’s also more than one definition, so smashing the disc is also literally broken.
But anyway, yeah, there are some major issues going on. Been having problems with issue “2” that OP listed.
Are you guys sure you’re not just deleting all your spawns, which would cause you to be stuck, or is this actually a completely different problem? If it is, then I now have a real reason to worry, because I never delete all spawns.
You need respawn points, not initial points. Dont use magnets, they suck. Bake the lighting, and if it doesnt work, try something else. Saving maps as new is the only way to 100% change the name and description. All these problems have rather simple solutions and I get that it makes people mad, but they are not permanently broken (usually) so for the time being just work around these problems.
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> You need respawn points, not initial points. Dont use magnets, they suck. Bake the lighting, and if it doesnt work, try something else. Saving maps as new is the only way to 100% change the name and description. All these problems have rather simple solutions and I get that it makes people mad, but they are not permanently broken (usually) so for the time being just work around these problems.
ive fixed mine now. id have thought inital spawns would have been fine when firstr loading the map though, considering theyre initial spawns.
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> Are you guys sure you’re not just deleting all your spawns, which would cause you to be stuck, or is this actually a completely different problem? If it is, then I now have a real reason to worry, because I never delete all spawns.
That’s not the problem. The very first map I made had no spawns at all throughout the entire process of making it (I only added spawns at the very end), and it had no issues at all loading.
The recent map I’ve been working on is exhibiting #2, and funnily enough it’s the one I actually bothered to put spawns on.
Never had any of those happen to me, but #2 did happen to my friend. It was an easy fix. My friend was stuck underground and he sent me an invite. It force spawned me on the ground and I placed down a respawn point and he made it out. Apparently he didn’t have any respawn points set.
So we spend half the post arguing what literally means for real? It gets overused these days sure, but let’s focus on the task at hand shall we? Yes forge does have several annoying bugs.
Are you trying to change the name from the file options (hover over file and tap Y)? Doing so will rename that file without saving a new copy. I agree that saving as a new map within a forge session is the best way to do it. I save versions so if any glitches happen I’m somewhat protected from losing work.
Surprised this has never happened to me as I usually delete everything including the spawns when I start a new map. I would keep in an initial spawn and respawn to be safe. Put it on the terrain so it doesn’t get lost. Also if you’re stuck in the ground can you toggle between the monitor and player to get out? At least there’s the workaround of having a friend join your session and putting a spawn down for you.
The lighting in this game is pretty fugly, so there’s only so much you can do about it. Remember to hold down on the dpad periodically to bake your lights.
Again, surprised I haven’t encountered this yet. Get in the habit of deselecting with the left bumper. I always have something selected I didn’t mean to because I’ve moved on to something else. Pay attention to the number directly beneath your cursor.
Hope stuff gets fixed, I feel your frustration buddy.
I can change description, but map name often reverts to the original name and I have to change it back… A lot.
Second, I tried to help a friend with the ‘fix’ but I was stuck too.
I had popping shadows on a map at 78% light but seems to have fixed itself…
Forth, just de group anything before trying this type of thing. It is messy.
Switch spawning, I have great fixes. After placing your switch in the desired location, before letting go of you switch, grab another object and let go of both together. It shouldn’t jump. Then save map, exit, load it back up. Now the switch will only jump to the location you set it to… Which if it’s the permanent location, no problem! Forget ‘locking’ it, too unrealiable
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> the usage of broken to mean malfunctioning is colloquial.
>
> literal meanings of broken require a separation of parts. Forge is not literally broken. it is coloquially broken.
>
> it literally malfunctions.
Words often have multiple definitions. “Not functioning properly; out of working order” is the second definition of “broken” listed by the Mirram-Webster English Dictionary with no mention of colloquialism in that instance whatsoever. For colloquialism and figures of speech: “broken heart” and “broken spirit”.
And trust me, I hate the misuse of “literally” more than anyone (in fact, even when used properly, I’m just sick of hearing it. People need a thesaurus). But don’t confuse a line of broken code with a broken disc. Just because it’s not physical doesn’t mean it’s not well-broken. “Malfunctioning” and “Broken” are synonyms.
Grammar court upholds its previous ruling
EDIT: Well, after thinking about it, this may be one of those instances where since it’s digital and fairly new when compared to the definitions of these words (and since I’m not actually “grammar court” lol) that neither one of us is actually wrong. You’re going by one definition, but I’m going by the rule that “if it applies to at least one of these definitions than it is” which is what you typically do. But there are no examples before the digital age of something that isn’t physical being literally broken, so it is a new thing altogether and would probably require asking my old English professors “can something digital be literally broken?” Which by definition, yes, but those definitions don’t account for digital code. So … I guess the real question is: who really cares? lol