These are some additions I would like to see added to Forge
AI: How to solve the navigation problem, give the player the ability to make navigation routes so that the AI knows exactly what to do which is what the player tells them to do.
Vehicle and Weapon Customization Vehicles have options such as Speed, Handling, Driver’s Weapons, Passenger’s Weapons 1/?, Boost, Field of View, Viewpoint (First Person etc.), Manufacturer (Brute Warthog), Camouflage, Colors, Emblem, Damage of Mounted Weapons 1/?, Damage of Player 1/?, Damage Taken By Player etc.
Weapons have options such as Rate of Fire, Accuracy, Spread Patterns, Spread On/Off, Bloom On/Off, Damage, Overheat Time, Capability of Overheating, Camouflage, Colors, Emblem, Manufacturer (Human Plasma Rifle) and Service Number (Clan Tag).
[Keep in mind this is only in Forge and Customs and it’s NOT like any sort of CoD customization system where you spawn with your custom weapon/Vehicle in a Matchmade game]
Better Forge World In Reach forge wasn’t really the problem it was Forge World it was boring due to the lack of different environments (Deserts, Tundras, Jungles) and that’s not the only thing Forge World lacked, it also lacked a variety in objects, the majority of the objects in Reach’s Forge World are grey this NEEDS to change.
Four different Forge Worlds one tundra, one desert, one normal area like Reach’s forge world and one all of the above. Randomly generated Forge Worlds. Forge Worlds from scratch.
Custom Objects Making blocks walls stuff like that with a system like this.
You start out with a 5x5, Texture-less Block you can now add any texture from the entire game including Map Packs to this block as well as make it bigger, smaller, wider and taller you can also hallow it out and put a door way in it and before you know it you have your own room.
Terrain Editing Start out with a 3x3, radius of course this can be increased/decreased and so can the Width/Height. Also more aesthetic changes like Snow, Sand, Rocks, Trees, Water and more
Weather was going to be in Halo Reaches Forge but sadly (I’m Guessing) there wasn’t enough time so in Halo 4 there’s already a large chance that there will be weather options in Forge who knows but this is how I think it should be Weather: Rain, Wind, Thunderstorms, Hail, Sandstorm, Snow, Fog, Flood Spores and Acidic Rain with these are certain levels Light, Medium and Heavy, Heavy snow turns it into a blizzard things like that.
Buttons that do stuff like activate bridges or elevators.
Well I think that’s about it I’m stopping the post here but please add to this list and if you don’t like something please say so and also say why.
Thanks for reading!