Forge Ideas: Mirror Walls & Damage Modifiers

For some reason, I thought of this idea when I went to look around at a Board Game shop, but it had to deal with mirrors and lasers.

What I had in mind was to have Mirrors or mirror objects, where they will cast your reflection and can deflect lasers, like a sniper bullet would when shot at an angle.

What do you think of this?
Should the Hardlight Shield have some sort of rebound mechanic, or should it become a shield that can only absorb damage?

In the Gametype Options, we are given the options to modify a player’s characteristics by changing their Weapons & Melee damage, as well as Movement Speed & Jump Height, and etc…

Mentioning “Damage Multipliers” in the Player option, I thought of having the options in either Gametype Options or in the Box Menu in Forge, to modify not only player damage, but specific weapon damage, grenade damage, and vehicle damage.

What do you think about this idea?

As for the HLS, it should only be able to bounce off rockets, grenades, mines from the Sticky Detonator, possibly even sniper bullets if they’re from an angle. As for everything else, it should just absorb.