Please implement a huge floor piece, that isn´t buggy, unlike the coliseum wall!!
I´m not coming up with, let´s say; “I wanna forge terrain, like in Far Cry!” (But, in fact, that would be EPIC!) I think it should be possible to provide a big floor piece, even if you didn´t think about that, yet.
BTW: Sorie vor mei bed enklisch!
Something like a Grid, but not transparent?
> Something like a Grid, but not transparent?
We need something as skinny as a grid that isn’t transparent. It would so beneficial.
If rotation is fixed in H4, we won’t need a specialized floor piece, since we’d actually be able to use coliseum walls without worrying (it wasn’t the walls that were buggy in Reach, it was the rotation system).
> > Something like a Grid, but not transparent?
>
> We need something as skinny as a grid that isn’t transparent. It would so beneficial.
I’d like that. Also we need every size block in between 1x1 flat and 5x5 tall.
This, along with more human or covenant themed structures, I don’t like the silver-gray look of forge maps on Reach anymore, it’s quite boring.
Also, maybe some more nature themed objects. That aren’t just Rock A, Rock B, Rock C, Rock Spire A.
I agree. We could have “baseplates” that are maybe flat, 15x15 blocks that have different themes.
For example:
-Baseplate (Grass)
-Baeplate (Forerunner)
-Baseplate (Sand)
-Baseplate (rocky)
etc…
Agree. So far we’ve had to repurpose stuff like the Wall to fit what we need.
I’d like more “natural” stuff besides just rocks, too. Grassy plains and foliage like trees, especially.
And a Forerunner Dazzler, maybe.