Please give me one 343, or keep it in a different hopper. I do not want to encounter forged maps in multiplayer, I just simply don’t. After Halo 3 and Reach the only maps to come up a year in were MLG or user created maps. I don’t want that. I want your maps that you made via DLC or they just shipped with the game.
Please. I cannot stand some of the maps I’ve had to play due to forge.
> > I cannot stand some of the maps I’ve had to play due to forge.
>
> …because?
Well for one it’s community made… and two I don’t really like the way it destroys the beautiful visuals of halo mostly.
I mean look at Reach… that was one of the most aggravating things about it. They literally developed 7 of the maps in friggin’ forge. In my eyes that just isn’t the same as a full on MP map.
I’m not saying to remove them, I just want to be able to specify that I don’t want to play them or maybe just keep them in a separate hopper.
> and two I don’t really like the way it destroys the beautiful visuals of halo mostly.
I personally have no issue with seas of grey, but I can definitely understand that complaint. One of the signature traits of the Halo franchise is vibrant, vivid visuals, and grey doesn’t exactly fit that description.
> I’m not saying to remove them, I just want to be able to specify that I don’t want to play them or maybe just keep them in a separate hopper.
I get what you’re saying. I’m not sure how practical either such solution would be to implement, so knowing the specific reasons for why you and others dislike Forge maps could help when trying to find more viable solutions.
For example, if your primary complaint is the lack of color in Forge World’s palette, that could be addressed in Halo 4 by offering multiple on-disc non-DLC available-from-launch-day canvases with distinct color schemes – especially if easily-available DLC canvases are released often, to keep the variety flowing.
People don’t Forge just to Forge; they Forge because they want to make maps that people will enjoy. This is why I think the best solution would be to improve Forge, rather than just sidelining community maps. If 343i can adequately address your and others’ concerns by improving Forge rather than marginalizing it, that would be a win-win for everyone: you’d get maps that you enjoy, and we’d get the tools needed to create them.