Forge custom games

Hey guys I was wondering if anybody had made any good custom games in forge yet? So far my friends and I have made duck hunt and warthog sumo

Hello! know a map that I made in Halo 4 that I call Redneck Jousting, I haven’t gotten to working on it in Halo 5 yet. It’s basically a 2v2 game type where one person drives a warthog, and the other uses a shotgun in the passenger seat. It’s good for friendly trash talk after you score a kill. I’ll be getting on to working on it as soon as I can. Add me: AlarmedTrout

currently making a sniper’ creek map, will probably be playable in the next 48 hours. add me: weeeeemann (5 e’s, 2 n’s)

I have an idea for a new game type based off the saints rows protect the -Yoink!- game type. I would prefer to use VIP as the base for my custom game however that game type isn’t an option ATM so figured break out would work for now.

Concept:

Two team spawn on opposite side of the map. The red team would spawn near the flag and would either need to kill all oposing team members or escort the flag to the cap on the other end of the map where the blue team spawns. I would like if I could set it up so after each round the teams would switch spawns and objectives.

maps:
I would like the map to be dynamic so that they would have to interact with objects to progress threw sections of the map.

example - red team starts in a prison cell block in witch you need to push a switch to open the door into the next section.

using scripts to give player access to the next section based of there actions either interact with object, destroying objects Ect. To set actions like despawn, spawn, move, or rotate objects to gain or block access to section of the map

I have been playing around with these ideas but haven’t finish the map yet.

If any of you want to play anytime add me, my name is same as user name. I’m going to be working on trying to get ice cream man to work. (The lack of infection makes it kinda difficult but I got duck hunt to work so who knows?

I created one called punchy. A limited boosters, and 120% speed. 500% Melee and charge damage. Holy point of the game is to get a bunch of people boosting around the level charging at each other. It’s a blast.

i also made an invisible one called predator, and rockin’rails.

Cat and mouse in progress. Built to work with slayer first of all but infection will be catered for once it arrives. Current tests show the wraiths to be OP which was a surprise… Nice surprise as I fancied more mongoose escape routes lol. More work to come on Sunday.

What gametype are you using for duck hunt? Honour rules are never an option IMO. Ive dreamed up a slayer version but suspect infection will come, I refuse to build a one month map.

Crash up derby… Herd monster trucks thrown around. They the same? Your sumo too? Just different versions of the same?

Edit - my CnM will work with slayer but has various bugs and exploits at the moment. WIP. Best to wait a few days until the spawn areas are sorted. More goose cover too but need to test the light budget. Perhaps should be elimination slayer at the moment as the goose spawn can be camped. If anyone’s interested.

“What gametype are you using for duck hunt? Honour rules are never an option IMO. Ive dreamed up a slayer version but suspect infection will come, I refuse to build a one month map.”

I use a slayer varient and it seems to be working pretty well. I haven’t tried it on a large scale yet but from the testing I’ve done with about 6 people it seems to work fine.

“Crash up derby… Herd monster trucks thrown around. They the same? Your sumo too? Just different versions of the same?”

Yeah they are probably the same. It’s just warthog crashing into each other as the platform slowly gets smaller.

Daaaam bro, thats good idea