I’ve been working on a map on Tidal since the update and anytime I go to switch the sky box, the game crashes. I’ve tried switching to the three other sky boxes and the same thing still happens. My object count is fairly low, and as of right now my light map is only at 78%, and physics is at 49%. The map is made mostly from blocks in the Natural selection, all of which are Tidal, and most go underwater at some point.
Has anyone ran into the same problem, or does anyone have a fix/reasoning for this?
-UEG REN
Yup. On launch day, with nothing on the map, I could switch sky boxes, but now, with a project underway, I can’t.
I get some serious frame rate drops and freezes when selecting natural objects. I haven’t had a crash just yet though.
Looking forward to these crashes when they start happening…

> 2533274873843883;2:
> Yup. On launch day, with nothing on the map, I could switch sky boxes, but now, with a project underway, I can’t.
The game may crash if you try to load it in a custom game. I can’t generate lighting even in forge. Game crashes on custom game load-up because it can’t generate the lighting.
Im having the exact same problem, and mine is made mostly with blocks and props.
Im having the exact same problem, and mine is made mostly with blocks and props.