Forge Crash Issue - Grouped Objects

I’m experiencing a problem in Forge with server crashes/disconnects.

When you group several objects together, then try and switch the parent object, it causes an unknown error and crashes the Forge lobby.
I’ve experienced this several times over the course of Ghosts of Meridian being out, but I’ve only just figured out what was causing the issue.

I’ve tried it with several different objects.

When you try to switch the parent object of grouped objects, it causes the Forge Lobby to crash.

It crashed my game twice today. I just lost all of my progress.

I’ve had the same problem with Forge since launch, where if there is “too many” objects grouped and I select the group, the game will just crash on me. It’s so frustrating, especially when you’ve been working on something for over an hour and haven’t saved before the crash. =/

Hopefully that is all sorted out with the upcoming update.

I’ve only started having this problem recently (Late April), I’ve lost many map projects because of this.

Note: I also want to add that in my versions that my game doesn’t always crash but the group objects become unresponsive to any commands (can’t selected/move/delete). plus when groups become parent to an object with movement scripts they completely flip out

Tried making the Halo Wars 2 Scarab and went really well. When I grouped the parts which include Primitives, Forerunner objects, Covenant Objects, and some other types, the Forerunner parts seem to go in a mix of Fixed and Normal status where they literally get flung everywhere. I do check the state of the group, Phased, and it still happens. Progress is fine and saved, since I’ve only made the body I have it as a prefab. Oh I forgot to mention it’s usually whenever I group them and go into player mode to walk around the thing but sometimes when I unselect the group. Whilst making the leg it happened like 3 or 4 times, the full game crash, and once I got it to where I can group it without exploding however later on whilst changing the body it did explode. And now in public Forge sessions I crash quite a lot, full game, and am the only one to. No big objects spawned, nothing, just random. Very upset since I’m much into Forge and love sharing random creations. The Scarab body is around 170 parts out of the 1600 limit! (Forerunner objects are big and useful). Don’t know why this happens at all. Most of them are connected with the magnets feature and do collide a lot in Phased state. Need help

Please don’t revive old topics thanks