I see we can get a player’s current aiming vector, but as far as I can tell, getting their positional vector is impossible, will someone please tell me I’m mistaken because I have a rad idea for a game type, but it requires knowing players’ current positional vectors.
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From Object Transform nodes you can get Object position, rotation, velocity, angular velocity, up, and forward.
I have no idea how to use those results… but hopefully you can find the info you need.
If anyone has a link a tutorial please let me know.