Forge Budget Too Low...

Looking at the new object limit, a friend and I were excited to make a new racing map on Tidal. This map was coming around really good, and we wanted to make it about two minutes long. However, when we got to 500 objects, our physics budget was full already, which means we can’t build any more track and the whole map was cut to 40 seconds long, which really disappointed us. My question to 343i is if you can increase the object limit, surely you can double the physics budget, right?

What are you doing that is increasing the physics budget to 100% that quickly? You’ve gotta be doing something special for that to happen.

> 2533274813193513;2:
> What are you doing that is increasing the physics budget to 100% that quickly? You’ve gotta be doing something special for that to happen.

Just lots of terrain flats and rock chunks. That is literally the entire map.