(Forge) A light for my gun, smoke for my sword?

I was going to make a map for infection when it releases.
I wish you could weld, light invisible to weapons.
(Shotgun, assault riffle, magnums)etc…
And weld, dust drifting small (energy sword)

It’s a dark foggy map with atmospheric lighting.
Theeme after the feel of halo ce, truth and reconciliation, and 343 guilty sparks flood parts.

This would be interesting, I wonder if they have something like this in the works.

All players would spawn with a plasma pistol but…
Humans would spawn in an armory with light welded guns. (Barely enough 2 go arround)
>>infected spawns would be semi safe and have a dust sword waiting there.
The infected would be weak, but have poor camo.
And dust attached to their swords, plus a foggy map.

I think it would be awesome if we could have a toggles flashlight on weapons

Shotgun has a built in flashlight so there’s that

That’d be cool

NO! NOT AGAIN! Not after the last bundle…

flashback to all the rares and uncommons unlocked

but you can play infection now as it is

I like the flashlight idea. That would be awesome for dark maps!

The infected would appear as ghost fog until they got close.
It would look amazing.

And I mean to add a “cone” to the light.
To make fog look thicker, than it really is.
Also to make it easier for humans to see /be seen.

> 2533274847563380;2:
> This would be interesting, I wonder if they have something like this in the works.

It could already be done if you could weld the FX
And light invisible to a weapon.