So, many of us know that the Forerunners knew how to create worlds. I think we can incorporate that into forge. Now I don’t mean creating an entire world, though that would be insane, it will never happen.
Here’s how we start out. The match would start with a menu. You would choose the soil type, whether sand, dirt, rocks, grass, flood, forerunner (Machine), all this stuff. Then you would choose from a list of skyboxes. It could be deep space (Stars/gasses/nebulas with a Covenant/UNSC battle), orbit (a planet below), sky (Night or day, Cloudy/Stormy or sunny), Forerunner (Ring/Shield World). Then it would put you into the game surrounding you with the skybox on all sides. This is where you spawn a plane that would act as the ground, you then spread it out as far as you want/can make it. This is where you create mountains or oceans or rivers or lakes. Basically the topography of the map. Then you spawn your walls and all the stuff needed to make a map.
If you have other ideas that you want to see implemented, list them below. I’d love to hear your additions!
