Forced Crossplay ruined it

It is an objective downgrade from MCC and its shameful.

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Same, whether they’re cheating or not. I simply don’t want to play with PC players. I don’t want that cloud of doubt and judgment hanging over me deciding whether this person is cheating or not cheating. Because I’ve encountered 2 cheaters out of the 160 games that I’ve played and even that bothers me a lot. We were absolutely fine and dandy without PC players before and we’ll be fine and dandy without them. And I’m sure some people will bring up nonsense about “excluding blah blah blah”. I honestly don’t give a $h!t.

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They could just do what Bungie is doing with crossplay in Destiny 2 . In the crucible crossplay is only between Playstation/Xbox but if consoles want to join a PC lobby with their friends they can do so by choice. Then again , 343i isn’t exactly known for having judgement.

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It is significantly harder to mod consoles rather than pc now, even back in 360 days you’d have to change hardware to mod.

Yep. I have not seen a single hacker on console since Xbox 360. And I have seen tons on PC.

Btw does anyone know if 343 has address the crossplay topic?

That is strictly ranked though, where players spawn with the BR, the second highest aim assist weapon in the game.

The Sidekick is very KBM advantaged by comparison, especially at long range. And easily trump’s the controller advantaged AR in a duel (you can miss 3 shots and still out TTK an optimal AR. And the AR doesn’t often kill optimally). And that’s not even bringing up other very powerful KBM advantaged options like the Sniper, Shock Rifle, and Stalker.

BR starts in Ranked alone is why top controller players have such a high accuracy rating over KBM ones. In Unranked KBM Sidekicks are extremely oppressive.

And this is my response to the OP: Hacking? At Season Rank 40, without using any boosts or grants (as a measure of playtime) I have run into only one player I suspected of hacking. It’s not out of hand you’re likely getting exposed to players with good aim. A Sidekick across the map on KBM is very possible, and the Skewer is a Sniping weapon, it’s designed to be able to cross map people with a confident player at the wheel on any input.

Cheating probably is a problem based on some videos I have been seeing. But idk about the pin point accuracy of pc players. Every one of my friends has ranked higher in crossplay compared to vs controller only. But it’s hard to tell - as I’m not going to check literally every person’s input device. Crossplay is also the place where you have to play with groups of 3 or more - so could be finding wide skill range groups and stomping the bad players.

Try playing at silly o’clock in the morning with all the fresh accounts bunny hoping across the map 360 no scoping you then not dieting when they are melee hit multiple times by your team mates and just laugh it off kill them. I’ve ran into multiple cheaters in they early hours of the morning. I’ve seen team mates tracking people through walls the pre fire as they enemy come round the corner killing them instantly. Just cause you’ve never ran into them consistently doesn’t mean they don’t exist. A 5min search of YouTube will show you loads of clips of cheaters plus they amount of YouTubers and twitch streamers calling them out points to it being a big problem. Bury your head in the sand all you want but they are here and ruining the game.

Crossplay is active at all time. In BTB it’s on all the time same as quick play. In ranked you only get to choose the input device you play against. It’s still active at all times.

That’s correct. OP originally mentioned pin point accuracy of PC players - which must infer kb+m and not controller since controller can be used on either (does infinite support kb+m on xbox?). I was just pointing out that my friends and I all do better in crossplay playlist, even when separate - suggesting that we are playing worse players on paper (maybe due to group play with wide skill range, maybe due to kb+m not being so good after all, maybe luck of the draw and just finding worse players).

Kb&m seems to have problems on Xbox from what I’ve heard and seen people saying.

Your diamond 5, be quite.

Let me explain it easily.

For most on console, they’re going to use weapons (outside the precision rifles) at closer range, inherently setting the field for less missed shots. In his AR example he is dead on with it. As you miss next to no shots at low mid to close ranges, but a Sidekick can easily miss outside close due to it not being automatic (timing of shots.)

Some crackshot on either input could take, and land, pot shots with a Sidekick at longer ranges, but they’re going to miss more often than not due to all the variable at play.

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I’m not interested in the aiming perspective of Mouse vs Pad (aim assist). What annoys me is how KBM players can spin within a fraction of a second, making back smacks pretty much impossible. It’s frustrating watching people spin in an unnaturally fast motion.

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I’ll ask again - are you saying that an automatic weapon is more accurate than a precision weapon? You’re saying an AR user hits more shots out of 1000 than someone using a precision gun?

Stop with the purposely loaded question to get an answer that isn’t what the thing is about. No one is saying that any variation of the AR is more accurate than the Sidekick, only that because of the average engagement range at which the varying input players use them at that the overall accuracy makes sense because of it.

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People shoot across the map with the AR too though, and take close engagements with the pistol. Your point doesn’t make sense. You’re acting like the pistol is an exclusively long range weapon and the AR is only used in CQC.
It’s simple - a gun where you have to rely on a high ROF spray to kill an enemy is always going to have lower accuracy than one where you can place each shot deliberately and precisely.

No, I’m not. People DO use both of them in those scenarios, especially with the Sidekick being used in close range, but that isn’t the point nor does it go against it. The Sidekick was just an example the other guy brought up to say how many M&K players can use it at range but will still miss, contributing to the lower average accuracy.

Also, you’re incredibly far off on your AR point. Like we both mentioned, the majority of controller engagements are closer range, meaning both less chance to miss and less problems with automatic weapons. If I’m fighting some guy at like a ten foot distance, I don’t need to worry about trying to land specific headshots, I can just bullet hose his torso and miss no shots. With the Sidekick, for example, you can do this as well, but there’s issues on if you somehow miss a headshot you’re going for due to the reticule slow dropping or the bloom causing it to buzz past the head.

Yes, its really sad to see basic features likes that is not live on launch.

I hope 343i add basic features like playlists, crossplatform and input device selection ASAP.

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Like all the sensitivity options should at least be there why does the aim feel nothing like it does in MCC

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