Forced Cross Play Is Not The Way

It’s hard to grasp that in 2022, you’re forced to play cross play in what’s supposed to be casual matches. Why is cross play not something that’s completely optional across all modes? If I had to guess it’s probably because 343i completely ruined how controller aim assist works comparative to halo CE-4 (which was only done due to the game being cross play) this is the problem the game is fundamentally flawed due to them designing it around crossplay and a majority of people on both console and pc don’t even want crossplay unless they’re playing with friends on other systems this needs changing there’s no excuse halo infinite has been out for half a year now.

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They’ve been purposely vague & brushing off feedback for a crossplay toggle & it’s just frustrating at this point

allowing different platforms to mix to deflate wait times is fine, but if people choose to instead queue for a game with people on their own platform they should be allowed to do so

I can’t believe Infinite lacks so many features included with the MCC, you’d think that would be the blueprint.

ಠ_ಠ

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Honestly, Infinite has gotten to the point where crossplay NEEDS to happen in order to save both PC playerbase and the Console playerbase.

First of all, people just don’t have fun crossplaying, for various reasons not limited to just hackers and exploiters. Just as much as PC has hackers, Console players also have to deal with Controller Modders which play with unfair advantages. Second of all, there’s the whole fiasco regarding MKB vs Controller which will never really go away, and these kinda things making the user experience poor is what ultimately causes people to leave and never come back.

While Steam and Console still have healthy playerbases, they need to split them asap in order to make sure both ecosystems have a chance to stabilize and then work out how to combat the black sheep in both communities abusing hacks/mods.

Previously I’ve been against splitting the community because crossplay matching does find matches faster, but at this point, Infinite’s player population isn’t getting any bigger and only shrinks the more people are unsatisfied with the service. And heck, I wouldn’t even be making this post if they could get their bans and anti cheat in place but cmon, over the past month people have been getting banned for playing customs ffs.

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I’ve blacklisted upwards to 1000+ PC users and haven’t had any issues finding matches. The playerbase is larger than the community let’s on it would seem.

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Where did you get the notion that blacklisting people removes them from the matchmaking pool? Iirc this was only a thing back in Halo 5 and has since been removed, unless this is magically back in Infinite.

Idk the numbers for Windows store, but currently Steam has 3,474 players and is averaging 6.4k players for the month. Still better than having just a few hundred at least. Every month it’s consistently gone down, the new season brought in a peak of 21k players and then within a week it dropped back down to below 10k. I wonder what the numbers will come next season if people will stay, come back, or just end up leaving again.

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Without CGB, Forge, a good campaign co-op experience for replayability and coupled with an MP progression system that aims to frustrate more than reward players, players will keep leaving until the game receives substantial content injections.

And if the aformentioned still doesn’t improve, it’s gonna repeat until people forget about Infinite altogether. It’s like pumping water into a leaking container. Anyone knows you need to patch that leak asap, but 343 is taking forever to do so.

Them banking on Tatanka/BR mode is like preparing a huge volume of water to pour in instead of fixing the leak. It’s so funny it’s actually sad.

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Self observation.

When the map is loading I make a habit of pulling up the player list and going through to filter people. Been doing this a while and have yet to come across a person I had blocked previously yet. Maybe I’m just lucky, or maybe it works like it did in H5/MCC. It is 343 after all.

It’s far worse to be forced to participate in crossplay competitive matches.

Not saying players should be forced to participate in crossplay period but if it’s going to be a feature that is forced upon players, casual/social matches is where it’s going to be optimally integrated through context.

From what I’m seeing there is a clear advantage for those playing PC. Now this may have something to do with the whole keyboard/mouse versus controller issue and questionable net=code. But from all the BTB matches I’ve played, at least 90% of all the top kills were players on PC.

#DisableCrossPlay

first if the OP has use the search function on the forum then he most know that there are a lot and i mean a lot off threads about the crossplay that most become a option and not force.

on this point i disagree with you.
halo infinite nog needs crossplay at all to keep the playerbase for the console or the PC at all.
since i never trust in the first place at all any PC player in any shooter game at all since i not wane play in lobby’s where PC players are using hacks and cheats to win since there cant play fair at all…

and second i not know about you but the Xbox console communety has make in Warzone from cod a big point to the developers there that there hate that idea also the force crossplay and always end up in lobby’s with cheaters and hackers in it.
so thats something you always get in game’s with force crossplay that the console communety’s never wane play at all with the PC platform at all.

The funny thing is that across the board controller has 15% more accuracy than K&M. Not only that but its the equal of playing CSGO, all inputs have to be manual. If anything its the fact that it requires so much manual input that you’d feel its unplayable if youve only used controller.

Edit: why do you think no HCS player uses K&M even though the option is there. They know it would put them in a big disadvantage, theyve stated it publicly.

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Well, hopefully the squeaky wheel gets the grease…

In this case no K&M user wants to play against controller. Though I do agree it needs a Kerter anti cheat, I believe they mentioned the posibility of one being added soon.

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I’m just reporting what I’m seeing. And to be clear, I’m not talking about just keyboard/mouse versus controller. I’m pointing out that there seems to be a significant issue with cross-play in Halo Infinite between PCs and consoles. Indeed, there are already major discussion about aim assist; What if it just so happens that the pinnacle hardware setup for Halo Infinite is not keyboard/mouse on PC, but controller aim assist on a PC…

[Edit] “… but controller aim assist on a PC…” I wonder if 343i even beta tested this setup in cross-play… They probably took some PCs with just keyboard/mouse and had them simply play against others on consoles with controllers. “Does it work? Good. Ship it.”

So, then make cross-play optional…

#DisableCrossPlay

Did you just say kernel anti cheat? Because for that to be worth the risks, which would be access to the highest level of admin administration to your computer, they have to stop a great deal of cheaters.

It didn’t stop valorant cheaters. So all you’re basically left with is a glaring vulnerability should someone else gain access to your pc.

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Well there’s two types of kernel.

There’s Vanguard (Valorant’s which activates upon system boot up) and BattleEye/EasyAntiCheat which runs only when the program is active (at least on paper). For the life of me I can’t remember what the actual terms for the two are, but I’ll update if I remember.

Both are comparable in performance (which is to say they both ‘work’ in practice to noticeable degrees) but as you pointed out they’re not catch-all’s and will not solve the problem as the problem is unsolvable.

That being said, if kernel is introduced I’d personally settle for the situational variant as opposed to Big Brother/backdoor variant especially if the difference is negligible at best.

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Crossplay is needed now to keep a healthy population.

Aim assist is fine.

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Yes pc players with controllers essentially have aim bot while console and m&k users are hindered in multiple different ways, I highly advise watching some videos if you haven’t already it’s actually (r word) how 343i have developed halo infinites aiming situation. These devs are bottom of the bucket and that’s factual.

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