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> I’ll start with the small stuff
> Warthog didn’t have weight to it. Didn’t look like it was actually traveling on dirt. It also looked like a toy
> The banished ship that resembles the covenant one is a weird design. Idc if its owned by the banished and that’s why it looks like that. It just looks bad. Like a cube AKA toy like. Plastic
Halo has looked like plastic since Halo 4 if you ask me. Maybe the UNSC found a way to make their vehicles lighter. The banished ship does look ugly, reminds me of the Lamborghini Egoista concept car.
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> The HUD doesn’t have the helmet feel that the halo 5 campiagn did. Say what you want about halo 5 but the helmet in the story makes you feel like you were in the helmet rather than just looking at a HUD
Yeah but it was a demo, I’m sure things will change.
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> There barely seems to be any textures and whatever does look good looks like plastic anyways. Idc if the demo was from 6 months ago. Or that it isn’t “polished”. This is the first gameplay reveal for a flagship title. A system seller. After 5 years there is no excuse for it to look like this. They should’ve shown what’s to be expected . Not an old demo
Are you assuming 343 started working on Infinite 5 years ago?
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> The grappling hook doesn’t belong in halo. The thrusters were in the books that came out before halo CE. Where did the grappling hooks come from? Again say what you want about halo 5 but HCS SETTINGS is better than this. I now would rather take classic over what we have now. That’s how disappointed I am.
> Hit markers and radar needs to go. Radar for campgain? Fine everything else no. Watch there be aim assist lock on with the grapples. Basically anything that assists you should not be in the game.
> Wheres the grit? This game litterally looks like a pg13 doom eternal. This game used to be M for mature. It used to have a mysterious story and a artstyle that didn’t look plastic.
What was wrong with the HCS settings? As far as I know, HCS removed the other abilities that didn’t belong in Halo. Yeah, I hope the grapple hook is just a campaign thing. If Halo CE was released in 2020 it would be rated T, it takes alot more than blood and violence to make an M rating.
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> Even the story seems forced. I didn’t like the pilot at all even before the gameplay reveal and the brute at the end just felt like a run of the mill enemy . No depth. No amazing action scenes. Just a man yelling in a ship and then a brute yelling at the end.
Yeah but these parts alone are better than the entire Halo 5 campaign.
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> BLUE TEAM IS GONE. For the first time in halo 5 even tho the story was bad I was hyped for blue team. Could’ve made an epic return but no they had to remove any callbacks to halo 5. I don’t think 343 realizes how important blue team is to the story
Halo 5 had too many characters to care about. Just because blue team didn’t appear in a 9 minute demo taken out of the middle of the game doesn’t mean that they are completely absent.
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> The new weapons litterally look like they are ripped straight out of call of duty. Idc how good they feel. Idc how many classic weapons come back. Those weapons are not halo
I don’t know why everyone thinks Halo looks to Call of Duty, these weapons seem more like something from Apex.
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> There was another thread talking about how sprint doesn’t even exsist. That it’s just an animation. I agree. Same with the grapple. It’s just gimmick animations that make you feel like your doing something. Just watch the way he uses the grapple in the demo. He could’ve just kept shooting the brute and punched him . There was no need for a grapple and better yet it didn’t even take you far
I guess its up to us, the players, to find a way to make grapple make sense.
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> Doom eternal is better than is.
> HCS SETTINGS is better than this.
> CLASSIC is better than this
This is your opinion. You make it sounds like HCS settings and classic Halo were bad, but they weren’t. Keep making content, I love your montages.