For those Defending the Demo

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> > > > > > > I’ll start with the small stuff
> > > > > > > Warthog didn’t have weight to it. Didn’t look like it was actually traveling on dirt. It also looked like a toy
> > > > > > > The banished ship that resembles the covenant one is a weird design. Idc if its owned by the banished and that’s why it looks like that. It just looks bad. Like a cube AKA toy like. Plastic
> > > > > > >
> > > > > > > The HUD doesn’t have the helmet feel that the halo 5 campiagn did. Say what you want about halo 5 but the helmet in the story makes you feel like you were in the helmet rather than just looking at a HUD
> > > > > > >
> > > > > > > There barely seems to be any textures and whatever does look good looks like plastic anyways. Idc if the demo was from 6 months ago. Or that it isn’t “polished”. This is the first gameplay reveal for a flagship title. A system seller. After 5 years there is no excuse for it to look like this. They should’ve shown what’s to be expected . Not an old demo
> > > > > > >
> > > > > > > The grappling hook doesn’t belong in halo. The thrusters were in the books that came out before halo CE. Where did the grappling hooks come from? Again say what you want about halo 5 but HCS SETTINGS is better than this. I now would rather take classic over what we have now. That’s how disappointed I am.
> > > > > > > Hit markers and radar needs to go. Radar for campgain? Fine everything else no. Watch there be aim assist lock on with the grapples. Basically anything that assists you should not be in the game.
> > > > > > > Wheres the grit? This game litterally looks like a pg13 doom eternal. This game used to be M for mature. It used to have a mysterious story and a artstyle that didn’t look plastic.
> > > > > > >
> > > > > > > Even the story seems forced. I didn’t like the pilot at all even before the gameplay reveal and the brute at the end just felt like a run of the mill enemy . No depth. No amazing action scenes. Just a man yelling in a ship and then a brute yelling at the end.
> > > > > > >
> > > > > > > BLUE TEAM IS GONE. For the first time in halo 5 even tho the story was bad I was hyped for blue team. Could’ve made an epic return but no they had to remove any callbacks to halo 5. I don’t think 343 realizes how important blue team is to the story
> > > > > > >
> > > > > > > The new weapons litterally look like they are ripped straight out of call of duty. Idc how good they feel. Idc how many classic weapons come back. Those weapons are not halo
> > > > > > >
> > > > > > > There was another thread talking about how sprint doesn’t even exsist. That it’s just an animation. I agree. Same with the grapple. It’s just gimmick animations that make you feel like your doing something. Just watch the way he uses the grapple in the demo. He could’ve just kept shooting the brute and punched him . There was no need for a grapple and better yet it didn’t even take you far
> > > > > > >
> > > > > > > Doom eternal is better than is.
> > > > > > > HCS SETTINGS is better than this.
> > > > > > > CLASSIC is better than this
> > > > > >
> > > > > > And HAVING FUN with A GAME is better than ^this^. It’s a Video Game, they’re supposed to be fun to those who enjoy it, and nonexistent to those who don’t. If you don’t like it…suck it up, shut up, and leave. I repeat…IT’S JUST A DAMN GAME!!!
> > > > >
> > > > > This is how they get you to submit . Just take a look at the removal of the 12 month sub to gold. They want you to buy into the ecosystem and they don’t care how they do it. Even if it means releasing an unfinished game
> > > >
> > > > I say again…if you don’t like a game…then leave. True Gamers are not mindless and eat up everything under the Xbox/PS/Nintendo name…they explore, they research, they sift through the hay for the needle…and the Gaming community has too many people being extremely negative, ^case and point^, to make a conclusive decision on any game.
> > >
> > > Negative? How are you not upset about this. You want to talk about any other game then yeah it’s just a game. This is halo. This is the big flagship title. The system seller
> > > The reason to own an Xbox.
> > > And again I am leaving but not without saying what needs to be said. Just because you don’t like the truth won’t stop me from saying it. I’m not alone either. Just take a look at the likes on the post and it’s rising. I’m insulted that you call valid criticism as mindless.
> >
> > 1. I’m not upset because I’m just here to have fun playing a GAME!!!
> > 2. Halo is no more important than any other FPS GAME!!!
> > 3. It’s s system sell/flagship title because it has been put on a pedestal. there have been much better FPS/FPA games on Xbox that don’t get NEARLY as much attention.
> > 4. There is a difference between “truth” and “opinion”, look it up.
> > 5. I wouldn’t be saying this if you were alone. This wave of white noise and hate screams needs to be quelled. THEY’RE GAMES!!!
> > 6. Based on what I have read…I’m not surprised you’re insulted…Karen.
>
> In any of these points not once have you acknowledged the problems of this demo
> Not one time.
> You ignore and say “I need to be quelled”
> Learn to disprove my words before you call halo “just a game”

because I’m doing what everyone did during the golden years…looked over the flaws and enjoyed the whole. i never said you were wrong on your points (excluding opinion based)…I’ve just learned to look past
them.

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> > > > I find it so funny how hard people are trying to hate this game. “Forced story” as though you’ve played -Yoink- all of the game. “No blue team” as though that’s an immediate turn off. Pretty much just opinionated ranting.
> > > >
> > > > Legitimate criticism is fine but this is obviously not it. Deflections include such reasoning as “idc”- I feel the same way about this post.
> > >
> > > As a fan that grew up with blue team . The books and the games. Blue team is pretty damn important . It’s a forced story because it’s ignoring all the lore that goes behind halo. The entire reason chief is even there is because of the help of blue team. He didn’t do it alone. He was never alone. He had blue team at his side . People are quick to forget that the book came out first. Not the game. This is not an opinion . An opinion would be oh I don’t like Promethean designs . Fact is they are removing what makes halo, halo.
> > >
> > > Go take a look at the summary of the book first strike
> > > They should’ve taken that story and made it into a game and then keep the base gameplay classic and add in whatever you want for custom games option but no they want a grappling hook front and center.
> >
> > So Blue Team makes Halo Halo and if they’re not in the game the plot is forced? Then be unbiased and say Halos 1-4 are forced. And while you’re at it say Halo 3 ODST and Reach are forced and not Halo because they don’t have Blue Team either.
> >
> > That is your opinion. The fact of the matter is that Blue Team existed only to have characters in the books. Halo games have not had Blue Team for years. I don’t care if the book came out first or if it came out at all, that’s EU material that I’m not concerned with.
> >
> > I don’t have to look at any book summary, I know what the summary is, and once again it’s an EU book. It’s 100% your opinion that they should’ve made that book a game. I’m not sure what that has to do with the grappling hook either.
> >
> > Once again, opinionated ranting.
>
> You just don’t get it. Look at the ending of halo 5. Now look at the cutscenes of halo infinite . It doesn’t connect. BLUE TEAM EXISTED BECAUSE EVERY SPARTAN WAS ON A TEAM. black team. Red team. Blue team. This is how I know you don’t know the story of halo because halo isn’t just master chief . It’s all of the Spartan program that helped save the human race. Again this isn’t an opinion. I’m pulling facts from the original source of halo which is the books and game of early halo.
>
> Reach is actually forced. They shoved in a team that didn’t even exsist . It was also the first game to introduce loadouts and sprint. Go figure. Halo reach should’ve been about the actual story of the fall of reach.
>
> Odst isn’t forced because it told a story of an odst. Which actually helps my argument that it’s not all about master chief
>
> When you say something like halo should have a submarine . Thats an opinion. When you say halo should follow the source material of what halo was made out of isn’t an opinion.

I have not once seen anywhere 343 ruling out any Spartan team being or not being in Halo Infinite. Just relax, there’s a possibility they’ll be there. If not, cool. We will go back to the original format that is only chief.

I understand as much as the next halo fan that there is soooooooo much lore to this franchise that it’s unimaginable. Iv read the majority of the books and I’m still chewing through them. Not everyone knows the lore, and they don’t have to. They just need to pick up that assault rifle and feel like a spartan and 343 will have done a grand job.

Speaking of the HUD, I just noticed that they have the weapons in the wrong spot. It’s always been top right, but they have it in the bottom right now. Absolutly no reason for this change, it’s like they can’t leave anything alone.

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> > > I agree with you 100%. This game looks nothing like Halo. I wouldn’t be surprised if this game was rated E10+.
> >
> > It clearly does Look like Halo. And graphics can change just go and look at Halo 5 in Beta then at Launch. Stop complaining about nonsense what can be easily fixed.
>
> Halo doesn’t have sprint, Halo doesn’t have a grappling hook, Halo is dark and gritty and this game comes out in 5 months which is barely enough time to fix anything.

Halo was never dark and gritty until Halo: Reach. With flood levels being the only exception, Halos 1-3 were always bright, clean, and colorful. Reach added textures that showed wear and tear in everything and a more realistic “COD” like art style. Everything in Reach looked dark and muddy because of the over-texturing Bungie did trying to make everything more realistic and gritty. 343 continued that with Halo 4 and 5, adding more overly complex textures to everything considered UNSC (however, 343 did make the forunner stuff look too “clean” but at the same time made everything over complicated).

A large vocal minority of Halo fans hated the gritty and overly realistic art style 343 had been pursuing, and most other fans either casually agreed with this vocal minority or didn’t say much. So, 343 changed things. I’ll agree it’s not perfect and hopefully the next
few months of work will do it some good.

They are echoing CE’s art style with a modern twist and they are doing it well. In conclusion, I have absolutely no idea what you’re talking about with all this “classic halo is gritty” talk, especially since Reach, 4, and 5 are so much grittier, detailed, and darker. Please just go look at the difference between Halo 3 and Reach. It’s massive.

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> > > > > > I find it so funny how hard people are trying to hate this game. “Forced story” as though you’ve played -Yoink- all of the game. “No blue team” as though that’s an immediate turn off. Pretty much just opinionated ranting.
> > > > > >
> > > > > > Legitimate criticism is fine but this is obviously not it. Deflections include such reasoning as “idc”- I feel the same way about this post.
> > > > >
> > > > > As a fan that grew up with blue team . The books and the games. Blue team is pretty damn important . It’s a forced story because it’s ignoring all the lore that goes behind halo. The entire reason chief is even there is because of the help of blue team. He didn’t do it alone. He was never alone. He had blue team at his side . People are quick to forget that the book came out first. Not the game. This is not an opinion . An opinion would be oh I don’t like Promethean designs . Fact is they are removing what makes halo, halo.
> > > > >
> > > > > Go take a look at the summary of the book first strike
> > > > > They should’ve taken that story and made it into a game and then keep the base gameplay classic and add in whatever you want for custom games option but no they want a grappling hook front and center.
> > > >
> > > > So Blue Team makes Halo Halo and if they’re not in the game the plot is forced? Then be unbiased and say Halos 1-4 are forced. And while you’re at it say Halo 3 ODST and Reach are forced and not Halo because they don’t have Blue Team either.
> > > >
> > > > That is your opinion. The fact of the matter is that Blue Team existed only to have characters in the books. Halo games have not had Blue Team for years. I don’t care if the book came out first or if it came out at all, that’s EU material that I’m not concerned with.
> > > >
> > > > I don’t have to look at any book summary, I know what the summary is, and once again it’s an EU book. It’s 100% your opinion that they should’ve made that book a game. I’m not sure what that has to do with the grappling hook either.
> > > >
> > > > Once again, opinionated ranting.
> > >
> > > You just don’t get it. Look at the ending of halo 5. Now look at the cutscenes of halo infinite . It doesn’t connect. BLUE TEAM EXISTED BECAUSE EVERY SPARTAN WAS ON A TEAM. black team. Red team. Blue team. This is how I know you don’t know the story of halo because halo isn’t just master chief . It’s all of the Spartan program that helped save the human race. Again this isn’t an opinion. I’m pulling facts from the original source of halo which is the books and game of early halo.
> > >
> > > Reach is actually forced. They shoved in a team that didn’t even exsist . It was also the first game to introduce loadouts and sprint. Go figure. Halo reach should’ve been about the actual story of the fall of reach.
> > >
> > > Odst isn’t forced because it told a story of an odst. Which actually helps my argument that it’s not all about master chief
> > >
> > > When you say something like halo should have a submarine . Thats an opinion. When you say halo should follow the source material of what halo was made out of isn’t an opinion.
> >
> > How is Reach forced and ODST isn’t? ODST also introduced a team that didn’t exist. And forced is such a terribly generic critique, tell me why it was forced. Noble Team was purpose built for Halo: Reach, they are essential to the game’s plot, so there’s nothing forced about them. Talk about double standards.
> >
> > Blue Team, in real life reasons, exists because they were made as characters for a the EU books. Let me show you the difference. Master Chief in real life exists to be the protagonist of Halo, which is what he was made in real life for, but in the lore he was made as a part of the Spartan program. I know Halo isn’t just Master Chief, never claimed it was- the Arbiter is my favorite Halo character. So I’m not sure what you’re on about.
> >
> > You’re still not addressing what I said. If Blue Team is the reason that a Halo game is a Halo game, then why did you basically just say that Halos 1-4 are not Halo games. According to you, those games do not have Blue Team= those games are not Halo games. Explain.
>
> I’ll gladly explain
>
> In the book halo: fall of reach noble team was not mentioned. You know what was? Blue team and master chief . That’s what halo reach should’ve been.
>
> I’ll check the story of odst and cross reference it with the comics and books made around it and if it’s true that it was a made up team just for that game then yes odst is forced and it should be a story about an odst team that already exsisted
>
> Blue team is interwoven between the stories of 1 -4. If you remove blue team you simply can’t explain the story of 1-4 halos. Like yeah blue team wasn’t in the game but they set the events for the games to happen and idk why your ignoring that. Without the books , how did chief get on the pillar of autumn? Youc explain it and this is fact
>
> I don’t think you get what I mean about forced. There doesn’t need to be new characters and new timelines of stories. There is already plenty you could make a great game on. For example. BLUE TEAM.

Just because Noble Team wasn’t mentioned in Halo: Fall of Reach doesn’t mean they’re forced by any means. They were purpose built for Halo: Reach and serve their purpose well, so there’s nothing forced about that. That’s incorrect usage of the term “forced”. And it’s your opinion that they should’ve stuck to the Fall of Reach. It’s not “forced” because you don’t like the plot.

Let me ask you this then, when could characters ever be introduced in a way that isn’t “forced” to you? Because according to your standards, every single character not mentioned from the inception of Halo and it’s first game and books is “forced”, including the Arbiter, Lord Hood, Miranda Keyes, etc. That’s incorrect usage of the term “forced”.

Blue Team is only essential in the Halo Universe because they are written as essential. Likewise, Noble Team is essential because they are written as such in Reach. If it weren’t for Noble Team, how would Cortana have gotten onto the Pillar Of Autumn?

This is literally just you ranting about wanting Blue Team and instead of admitting it’s an opinion you try to argue objectively, and failing massively at that. And your critique has come undone; Halo Infinite, just like Halos 1-4, is influenced by Blue Team but might not include them in the game, by way of the book Shadows Of Reach. Rather ironic that you just tore apart your own logic.

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> > > > > I agree with you 100%. This game looks nothing like Halo. I wouldn’t be surprised if this game was rated E10+.
> > > >
> > > > It clearly does Look like Halo. And graphics can change just go and look at Halo 5 in Beta then at Launch. Stop complaining about nonsense what can be easily fixed.
> > >
> > > Halo doesn’t have sprint, Halo doesn’t have a grappling hook, Halo is dark and gritty and this game comes out in 5 months which is barely enough time to fix anything.
> >
> > Halo has only been dark and gritty in halo 2 and reach. Halo CE and halo 3 were not dark… Also blame reach for adding sprint and causing this fuss. If Bungie made halo 4 it’s guaranteed they would have added sprint
>
> Exactly!!! People need to get over the sprint. Been in Halo now 10 years and wont be going away.

I can’t imagine HI not having sprint. People would be looking at button mappings thinking ‘ummmm…???’

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> IT’S A FRAGGING GAME!
>
> I don’t care if the game is good or not.
> I don’t care if it’s 343i or Bungie.
> I don’t care if it’s Open World or Linear.
>
> Games are supposed to be fun to who love it, and nonexistent to those who don’t like it.
> If you like it, Stick around and enjoy yourself.
> If you don’t like it…
>
> SUCK IT UP, SHUT UP, LEAVE, AND NEVER COME BACK!!!
>
> (And don’t trot out the (over/miss)used excuse of it being constructive criticism.
> There is a difference between constructive criticism, (“The Warthog’s sound could’ve been better”)
> and bratty b**ching. (“This demo sucks”)

This is why games are the way they are because people like you just accept it

I didn’t just say it sucks I gave many reasons why it’s disappointing and you didn’t even refute one of them

I didn’t say the warthog sucks. Take a look at a real truck going thru mud and dirt and compare it to the warthog we see and then come back to me. Also take a look at an actual Lego version of the warthog and tell me they don’t look the same. It doesn’t suck. It simply isn’t a halo warthog .

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> > IT’S A FRAGGING GAME!
> >
> > I don’t care if the game is good or not.
> > I don’t care if it’s 343i or Bungie.
> > I don’t care if it’s Open World or Linear.
> >
> > Games are supposed to be fun to who love it, and nonexistent to those who don’t like it.
> > If you like it, Stick around and enjoy yourself.
> > If you don’t like it…
> >
> > SUCK IT UP, SHUT UP, LEAVE, AND NEVER COME BACK!!!
> >
> > (And don’t trot out the (over/miss)used excuse of it being constructive criticism.
> > There is a difference between constructive criticism, (“The Warthog’s sound could’ve been better”)
> > and bratty b**ching. (“This demo sucks”)
>
> This is why games are the way they are because people like you just accept it
>
> I didn’t just say it sucks I gave many reasons why it’s disappointing and you didn’t even refute one of them
>
> I didn’t say the warthog sucks. Take a look at a real truck going thru mud and dirt and compare it to the warthog we see and then come back to me. Also take a look at an actual Lego version of the warthog and tell me they don’t look the same. It doesn’t suck. It simply isn’t a halo warthog .

I have better things to do than argue with the spiteful…enjoy the game.

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> > > > > > > I find it so funny how hard people are trying to hate this game. “Forced story” as though you’ve played -Yoink- all of the game. “No blue team” as though that’s an immediate turn off. Pretty much just opinionated ranting.
> > > > > > >
> > > > > > > Legitimate criticism is fine but this is obviously not it. Deflections include such reasoning as “idc”- I feel the same way about this post.
> > > > > >
> > > > > > As a fan that grew up with blue team . The books and the games. Blue team is pretty damn important . It’s a forced story because it’s ignoring all the lore that goes behind halo. The entire reason chief is even there is because of the help of blue team. He didn’t do it alone. He was never alone. He had blue team at his side . People are quick to forget that the book came out first. Not the game. This is not an opinion . An opinion would be oh I don’t like Promethean designs . Fact is they are removing what makes halo, halo.
> > > > > >
> > > > > > Go take a look at the summary of the book first strike
> > > > > > They should’ve taken that story and made it into a game and then keep the base gameplay classic and add in whatever you want for custom games option but no they want a grappling hook front and center.
> > > > >
> > > > > So Blue Team makes Halo Halo and if they’re not in the game the plot is forced? Then be unbiased and say Halos 1-4 are forced. And while you’re at it say Halo 3 ODST and Reach are forced and not Halo because they don’t have Blue Team either.
> > > > >
> > > > > That is your opinion. The fact of the matter is that Blue Team existed only to have characters in the books. Halo games have not had Blue Team for years. I don’t care if the book came out first or if it came out at all, that’s EU material that I’m not concerned with.
> > > > >
> > > > > I don’t have to look at any book summary, I know what the summary is, and once again it’s an EU book. It’s 100% your opinion that they should’ve made that book a game. I’m not sure what that has to do with the grappling hook either.
> > > > >
> > > > > Once again, opinionated ranting.
> > > >
> > > > You just don’t get it. Look at the ending of halo 5. Now look at the cutscenes of halo infinite . It doesn’t connect. BLUE TEAM EXISTED BECAUSE EVERY SPARTAN WAS ON A TEAM. black team. Red team. Blue team. This is how I know you don’t know the story of halo because halo isn’t just master chief . It’s all of the Spartan program that helped save the human race. Again this isn’t an opinion. I’m pulling facts from the original source of halo which is the books and game of early halo.
> > > >
> > > > Reach is actually forced. They shoved in a team that didn’t even exsist . It was also the first game to introduce loadouts and sprint. Go figure. Halo reach should’ve been about the actual story of the fall of reach.
> > > >
> > > > Odst isn’t forced because it told a story of an odst. Which actually helps my argument that it’s not all about master chief
> > > >
> > > > When you say something like halo should have a submarine . Thats an opinion. When you say halo should follow the source material of what halo was made out of isn’t an opinion.
> > >
> > > How is Reach forced and ODST isn’t? ODST also introduced a team that didn’t exist. And forced is such a terribly generic critique, tell me why it was forced. Noble Team was purpose built for Halo: Reach, they are essential to the game’s plot, so there’s nothing forced about them. Talk about double standards.
> > >
> > > Blue Team, in real life reasons, exists because they were made as characters for a the EU books. Let me show you the difference. Master Chief in real life exists to be the protagonist of Halo, which is what he was made in real life for, but in the lore he was made as a part of the Spartan program. I know Halo isn’t just Master Chief, never claimed it was- the Arbiter is my favorite Halo character. So I’m not sure what you’re on about.
> > >
> > > You’re still not addressing what I said. If Blue Team is the reason that a Halo game is a Halo game, then why did you basically just say that Halos 1-4 are not Halo games. According to you, those games do not have Blue Team= those games are not Halo games. Explain.
> >
> > I’ll gladly explain
> >
> > In the book halo: fall of reach noble team was not mentioned. You know what was? Blue team and master chief . That’s what halo reach should’ve been.
> >
> > I’ll check the story of odst and cross reference it with the comics and books made around it and if it’s true that it was a made up team just for that game then yes odst is forced and it should be a story about an odst team that already exsisted
> >
> > Blue team is interwoven between the stories of 1 -4. If you remove blue team you simply can’t explain the story of 1-4 halos. Like yeah blue team wasn’t in the game but they set the events for the games to happen and idk why your ignoring that. Without the books , how did chief get on the pillar of autumn? Youc explain it and this is fact
> >
> > I don’t think you get what I mean about forced. There doesn’t need to be new characters and new timelines of stories. There is already plenty you could make a great game on. For example. BLUE TEAM.
>
> Just because Noble Team wasn’t mentioned in Halo: Fall of Reach doesn’t mean they’re forced by any means. They were purpose built for Halo: Reach and serve their purpose well, so there’s nothing forced about that. That’s incorrect usage of the term “forced”. And it’s your opinion that they should’ve stuck to the Fall of Reach. It’s not “forced” because you don’t like the plot.
>
> Let me ask you this then, when could characters ever be introduced in a way that isn’t “forced” to you? Because according to your standards, every single character not mentioned from the inception of Halo and it’s first game and books is “forced”, including the Arbiter, Lord Hood, Miranda Keyes, etc. That’s incorrect usage of the term “forced”.
>
> Blue Team is only essential in the Halo Universe because they are written as essential. Likewise, Noble Team is essential because they are written as such in Reach. If it weren’t for Noble Team, how would Cortana have gotten onto the Pillar Of Autumn?
>
> This is literally just you ranting about wanting Blue Team and instead of admitting it’s an opinion you try to argue objectively, and failing massively at that. And your critique has come undone; Halo Infinite, just like Halos 1-4, is influenced by Blue Team but might not include them in the game, by way of the book Shadows Of Reach. Rather ironic that you just tore apart your own logic.

Yes just because they weren’t in halo fall of reach is exactly why they are forced. Why did they have to create an all new story when the story before Halo CE already exsisted? How can you say how did Cortana get on the ship when the book explains it first? The game just gave a different explanation not the one that was originally thought of.

I also like how I listed many other things than blue team but yet this is all your focusing on. The story isn’t even the biggest issue about Halo Infinites demo. If anything it’s the least of my worries BUT them totally removing blue team is a slap in the face to those who care about the lore of halo

How would I introduce characters ? Easy. I would tell the story of the books that were in between halo ce and halo 2. You’d be able to to create the classic vibe while also keeping to the lore.

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> > > > > > > > I find it so funny how hard people are trying to hate this game. “Forced story” as though you’ve played -Yoink- all of the game. “No blue team” as though that’s an immediate turn off. Pretty much just opinionated ranting.
> > > > > > > >
> > > > > > > > Legitimate criticism is fine but this is obviously not it. Deflections include such reasoning as “idc”- I feel the same way about this post.
> > > > > > >
> > > > > > > As a fan that grew up with blue team . The books and the games. Blue team is pretty damn important . It’s a forced story because it’s ignoring all the lore that goes behind halo. The entire reason chief is even there is because of the help of blue team. He didn’t do it alone. He was never alone. He had blue team at his side . People are quick to forget that the book came out first. Not the game. This is not an opinion . An opinion would be oh I don’t like Promethean designs . Fact is they are removing what makes halo, halo.
> > > > > > >
> > > > > > > Go take a look at the summary of the book first strike
> > > > > > > They should’ve taken that story and made it into a game and then keep the base gameplay classic and add in whatever you want for custom games option but no they want a grappling hook front and center.
> > > > > >
> > > > > > So Blue Team makes Halo Halo and if they’re not in the game the plot is forced? Then be unbiased and say Halos 1-4 are forced. And while you’re at it say Halo 3 ODST and Reach are forced and not Halo because they don’t have Blue Team either.
> > > > > >
> > > > > > That is your opinion. The fact of the matter is that Blue Team existed only to have characters in the books. Halo games have not had Blue Team for years. I don’t care if the book came out first or if it came out at all, that’s EU material that I’m not concerned with.
> > > > > >
> > > > > > I don’t have to look at any book summary, I know what the summary is, and once again it’s an EU book. It’s 100% your opinion that they should’ve made that book a game. I’m not sure what that has to do with the grappling hook either.
> > > > > >
> > > > > > Once again, opinionated ranting.
> > > > >
> > > > > You just don’t get it. Look at the ending of halo 5. Now look at the cutscenes of halo infinite . It doesn’t connect. BLUE TEAM EXISTED BECAUSE EVERY SPARTAN WAS ON A TEAM. black team. Red team. Blue team. This is how I know you don’t know the story of halo because halo isn’t just master chief . It’s all of the Spartan program that helped save the human race. Again this isn’t an opinion. I’m pulling facts from the original source of halo which is the books and game of early halo.
> > > > >
> > > > > Reach is actually forced. They shoved in a team that didn’t even exsist . It was also the first game to introduce loadouts and sprint. Go figure. Halo reach should’ve been about the actual story of the fall of reach.
> > > > >
> > > > > Odst isn’t forced because it told a story of an odst. Which actually helps my argument that it’s not all about master chief
> > > > >
> > > > > When you say something like halo should have a submarine . Thats an opinion. When you say halo should follow the source material of what halo was made out of isn’t an opinion.
> > > >
> > > > How is Reach forced and ODST isn’t? ODST also introduced a team that didn’t exist. And forced is such a terribly generic critique, tell me why it was forced. Noble Team was purpose built for Halo: Reach, they are essential to the game’s plot, so there’s nothing forced about them. Talk about double standards.
> > > >
> > > > Blue Team, in real life reasons, exists because they were made as characters for a the EU books. Let me show you the difference. Master Chief in real life exists to be the protagonist of Halo, which is what he was made in real life for, but in the lore he was made as a part of the Spartan program. I know Halo isn’t just Master Chief, never claimed it was- the Arbiter is my favorite Halo character. So I’m not sure what you’re on about.
> > > >
> > > > You’re still not addressing what I said. If Blue Team is the reason that a Halo game is a Halo game, then why did you basically just say that Halos 1-4 are not Halo games. According to you, those games do not have Blue Team= those games are not Halo games. Explain.
> > >
> > > I’ll gladly explain
> > >
> > > In the book halo: fall of reach noble team was not mentioned. You know what was? Blue team and master chief . That’s what halo reach should’ve been.
> > >
> > > I’ll check the story of odst and cross reference it with the comics and books made around it and if it’s true that it was a made up team just for that game then yes odst is forced and it should be a story about an odst team that already exsisted
> > >
> > > Blue team is interwoven between the stories of 1 -4. If you remove blue team you simply can’t explain the story of 1-4 halos. Like yeah blue team wasn’t in the game but they set the events for the games to happen and idk why your ignoring that. Without the books , how did chief get on the pillar of autumn? Youc explain it and this is fact
> > >
> > > I don’t think you get what I mean about forced. There doesn’t need to be new characters and new timelines of stories. There is already plenty you could make a great game on. For example. BLUE TEAM.
> >
> > Just because Noble Team wasn’t mentioned in Halo: Fall of Reach doesn’t mean they’re forced by any means. They were purpose built for Halo: Reach and serve their purpose well, so there’s nothing forced about that. That’s incorrect usage of the term “forced”. And it’s your opinion that they should’ve stuck to the Fall of Reach. It’s not “forced” because you don’t like the plot.
> >
> > Let me ask you this then, when could characters ever be introduced in a way that isn’t “forced” to you? Because according to your standards, every single character not mentioned from the inception of Halo and it’s first game and books is “forced”, including the Arbiter, Lord Hood, Miranda Keyes, etc. That’s incorrect usage of the term “forced”.
> >
> > Blue Team is only essential in the Halo Universe because they are written as essential. Likewise, Noble Team is essential because they are written as such in Reach. If it weren’t for Noble Team, how would Cortana have gotten onto the Pillar Of Autumn?
> >
> > This is literally just you ranting about wanting Blue Team and instead of admitting it’s an opinion you try to argue objectively, and failing massively at that. And your critique has come undone; Halo Infinite, just like Halos 1-4, is influenced by Blue Team but might not include them in the game, by way of the book Shadows Of Reach. Rather ironic that you just tore apart your own logic.
>
> Yes just because they weren’t in halo fall of reach is exactly why they are forced. Why did they have to create an all new story when the story before Halo CE already exsisted? How can you say how did Cortana get on the ship when the book explains it first? The game just gave a different explanation not the one that was originally thought of.
>
> I also like how I listed many other things than blue team but yet this is all your focusing on. The story isn’t even the biggest issue about Halo Infinites demo. If anything it’s the least of my worries BUT them totally removing blue team is a slap in the face to those who care about the lore of halo
>
> How would I introduce characters ? Easy. I would tell the story of the books that were in between halo ce and halo 2. You’d be able to to create the classic vibe while also keeping to the lore.

Have they confirmed Blue Team wont be in the game who knows. Halo Infinite has a 10 year plan they may do a Story DLC

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> > > > > > > > I find it so funny how hard people are trying to hate this game. “Forced story” as though you’ve played -Yoink- all of the game. “No blue team” as though that’s an immediate turn off. Pretty much just opinionated ranting.
> > > > > > > >
> > > > > > > > Legitimate criticism is fine but this is obviously not it. Deflections include such reasoning as “idc”- I feel the same way about this post.
> > > > > > >
> > > > > > > As a fan that grew up with blue team . The books and the games. Blue team is pretty damn important . It’s a forced story because it’s ignoring all the lore that goes behind halo. The entire reason chief is even there is because of the help of blue team. He didn’t do it alone. He was never alone. He had blue team at his side . People are quick to forget that the book came out first. Not the game. This is not an opinion . An opinion would be oh I don’t like Promethean designs . Fact is they are removing what makes halo, halo.
> > > > > > >
> > > > > > > Go take a look at the summary of the book first strike
> > > > > > > They should’ve taken that story and made it into a game and then keep the base gameplay classic and add in whatever you want for custom games option but no they want a grappling hook front and center.
> > > > > >
> > > > > > So Blue Team makes Halo Halo and if they’re not in the game the plot is forced? Then be unbiased and say Halos 1-4 are forced. And while you’re at it say Halo 3 ODST and Reach are forced and not Halo because they don’t have Blue Team either.
> > > > > >
> > > > > > That is your opinion. The fact of the matter is that Blue Team existed only to have characters in the books. Halo games have not had Blue Team for years. I don’t care if the book came out first or if it came out at all, that’s EU material that I’m not concerned with.
> > > > > >
> > > > > > I don’t have to look at any book summary, I know what the summary is, and once again it’s an EU book. It’s 100% your opinion that they should’ve made that book a game. I’m not sure what that has to do with the grappling hook either.
> > > > > >
> > > > > > Once again, opinionated ranting.
> > > > >
> > > > > You just don’t get it. Look at the ending of halo 5. Now look at the cutscenes of halo infinite . It doesn’t connect. BLUE TEAM EXISTED BECAUSE EVERY SPARTAN WAS ON A TEAM. black team. Red team. Blue team. This is how I know you don’t know the story of halo because halo isn’t just master chief . It’s all of the Spartan program that helped save the human race. Again this isn’t an opinion. I’m pulling facts from the original source of halo which is the books and game of early halo.
> > > > >
> > > > > Reach is actually forced. They shoved in a team that didn’t even exsist . It was also the first game to introduce loadouts and sprint. Go figure. Halo reach should’ve been about the actual story of the fall of reach.
> > > > >
> > > > > Odst isn’t forced because it told a story of an odst. Which actually helps my argument that it’s not all about master chief
> > > > >
> > > > > When you say something like halo should have a submarine . Thats an opinion. When you say halo should follow the source material of what halo was made out of isn’t an opinion.
> > > >
> > > > How is Reach forced and ODST isn’t? ODST also introduced a team that didn’t exist. And forced is such a terribly generic critique, tell me why it was forced. Noble Team was purpose built for Halo: Reach, they are essential to the game’s plot, so there’s nothing forced about them. Talk about double standards.
> > > >
> > > > Blue Team, in real life reasons, exists because they were made as characters for a the EU books. Let me show you the difference. Master Chief in real life exists to be the protagonist of Halo, which is what he was made in real life for, but in the lore he was made as a part of the Spartan program. I know Halo isn’t just Master Chief, never claimed it was- the Arbiter is my favorite Halo character. So I’m not sure what you’re on about.
> > > >
> > > > You’re still not addressing what I said. If Blue Team is the reason that a Halo game is a Halo game, then why did you basically just say that Halos 1-4 are not Halo games. According to you, those games do not have Blue Team= those games are not Halo games. Explain.
> > >
> > > -cut for space-
> >
> > Just because Noble Team wasn’t mentioned in Halo: Fall of Reach doesn’t mean they’re forced by any means. They were purpose built for Halo: Reach and serve their purpose well, so there’s nothing forced about that. That’s incorrect usage of the term “forced”. And it’s your opinion that they should’ve stuck to the Fall of Reach. It’s not “forced” because you don’t like the plot.
> >
> > Let me ask you this then, when could characters ever be introduced in a way that isn’t “forced” to you? Because according to your standards, every single character not mentioned from the inception of Halo and it’s first game and books is “forced”, including the Arbiter, Lord Hood, Miranda Keyes, etc. That’s incorrect usage of the term “forced”.
> >
> > Blue Team is only essential in the Halo Universe because they are written as essential. Likewise, Noble Team is essential because they are written as such in Reach. If it weren’t for Noble Team, how would Cortana have gotten onto the Pillar Of Autumn?
> >
> > This is literally just you ranting about wanting Blue Team and instead of admitting it’s an opinion you try to argue objectively, and failing massively at that. And your critique has come undone; Halo Infinite, just like Halos 1-4, is influenced by Blue Team but might not include them in the game, by way of the book Shadows Of Reach. Rather ironic that you just tore apart your own logic.
>
> Yes just because they weren’t in halo fall of reach is exactly why they are forced. Why did they have to create an all new story when the story before Halo CE already exsisted? How can you say how did Cortana get on the ship when the book explains it first? The game just gave a different explanation not the one that was originally thought of.
>
> I also like how I listed many other things than blue team but yet this is all your focusing on. The story isn’t even the biggest issue about Halo Infinites demo. If anything it’s the least of my worries BUT them totally removing blue team is a slap in the face to those who care about the lore of halo
>
> How would I introduce characters ? Easy. I would tell the story of the books that were in between halo ce and halo 2. You’d be able to to create the classic vibe while also keeping to the lore.

Then you don’t know what forced means.

If “you’re just focusing on that part of what I said” is your last defense then you admit defeat. I did address the rest of your complaints, and that was in the sweeping statement I made about them all being opinionated rubbish, none of that is objective at all. You’re basically saying “To everyone defending or who likes Infinite, here’s what I don’t like so I’m right and you can’t defend these complaints”. That’s ludicrous, just like your double standards regarding what is “forced” and what isn’t.

How would you introduce characters? Apparently by not introducing any new ones at all, instead just reintroducing characters from the original EU books. Has it ever occurred to you that characters who’ve been around since 2001 were made out of nowhere as well? Where do you think Halo started?

> 2533274866094056;3:
> I mean you don’t have to play it if you don’t like it

Thing is, we all love Halo. That’s why we’re here. We’ve been waiting five whole years for another Halo game and many more for a good Halo game. Maybe Infinite somehow looks decent to you (though I can’t understand why), but surely you can empathise with our disappointment. It’s not as easy as “you don’t have to play it”. I don’t even consider myself a gamer. I pretty much just stick to Halo, and it’s been a long time since we were given a true Halo title. 343i tricked us. They misled us into thinking we were returning to a true Halo experience, but very few elements from the demo actually suggested that at all. It seems we’re deviating even further from what makes Halo great. If 343i wish to make an open-world Halo, that’s great. But it’s still got to be a Halo game. And they’ve completely failed on that front.

> 2533274816735326;1:
> I’ll start with the small stuff
> Warthog didn’t have weight to it. Didn’t look like it was actually traveling on dirt. It also looked like a toy
> The banished ship that resembles the covenant one is a weird design. Idc if its owned by the banished and that’s why it looks like that. It just looks bad. Like a cube AKA toy like. Plastic
>
> The HUD doesn’t have the helmet feel that the halo 5 campiagn did. Say what you want about halo 5 but the helmet in the story makes you feel like you were in the helmet rather than just looking at a HUD
>
> There barely seems to be any textures and whatever does look good looks like plastic anyways. Idc if the demo was from 6 months ago. Or that it isn’t “polished”. This is the first gameplay reveal for a flagship title. A system seller. After 5 years there is no excuse for it to look like this. They should’ve shown what’s to be expected . Not an old demo
>
> The grappling hook doesn’t belong in halo. The thrusters were in the books that came out before halo CE. Where did the grappling hooks come from? Again say what you want about halo 5 but HCS SETTINGS is better than this. I now would rather take classic over what we have now. That’s how disappointed I am.
> Hit markers and radar needs to go. Radar for campgain? Fine everything else no. Watch there be aim assist lock on with the grapples. Basically anything that assists you should not be in the game.
> Wheres the grit? This game litterally looks like a pg13 doom eternal. This game used to be M for mature. It used to have a mysterious story and a artstyle that didn’t look plastic.
>
> Even the story seems forced. I didn’t like the pilot at all even before the gameplay reveal and the brute at the end just felt like a run of the mill enemy . No depth. No amazing action scenes. Just a man yelling in a ship and then a brute yelling at the end.
>
> BLUE TEAM IS GONE. For the first time in halo 5 even tho the story was bad I was hyped for blue team. Could’ve made an epic return but no they had to remove any callbacks to halo 5. I don’t think 343 realizes how important blue team is to the story
>
> The new weapons litterally look like they are ripped straight out of call of duty. Idc how good they feel. Idc how many classic weapons come back. Those weapons are not halo
>
> There was another thread talking about how sprint doesn’t even exsist. That it’s just an animation. I agree. Same with the grapple. It’s just gimmick animations that make you feel like your doing something. Just watch the way he uses the grapple in the demo. He could’ve just kept shooting the brute and punched him . There was no need for a grapple and better yet it didn’t even take you far
>
> Doom eternal is better than is.
> HCS SETTINGS is better than this.
> CLASSIC is better than this

It’s funny, all this hate and you are still gonna end up playing it alot and still complain about how you hate it after that. Then you are gonna play it some more and end up admitting that you like it in a couple years. People did this when Halo 3 was revealed back in 2007. They hated it because of the equipment and they said it wasnt something that was supposed to be in Halo and that it ruined the game. Well you know what it was the most popular Halo game to date. People said the same thing about Reach and the armor abilities making it not Halo. It still ended up being a ton of people’s favorite game.

Point is you will give it time and you will end up liking it.

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> > > > > 2535448152305431;2:
> > > > > I agree with you 100%. This game looks nothing like Halo. I wouldn’t be surprised if this game was rated E10+.
> > > >
> > > > It clearly does Look like Halo. And graphics can change just go and look at Halo 5 in Beta then at Launch. Stop complaining about nonsense what can be easily fixed.
> > >
> > > Halo doesn’t have sprint, Halo doesn’t have a grappling hook, Halo is dark and gritty and this game comes out in 5 months which is barely enough time to fix anything.
> >
> > Halo has only been dark and gritty in halo 2 and reach. Halo CE and halo 3 were not dark… Also blame reach for adding sprint and causing this fuss. If Bungie made halo 4 it’s guaranteed they would have added sprint
>
> Bruh the story of Halo is based around mass genocide and yet you’re here saying only halo 2 and reach were dark, are you serious? Halo 3 had missions like floodgate and Cortana and CE had quotes like “nothing but dust and echos” and missions like Keyes. Are you even aware of the games which you talk about? Halo 5 was literally power rangers in comparison and Halo 4 was nothing more than a sob story. Now we got infinite looking like fortnite. The flood will never be back in a first person 343 game because that will upset their teen rating same as blood on the floor.

I didn’t even talk about halo 4 and 5. I’m making an argument about the dark and gritty art style which halo CE didn’t have most of the time and halo 3 didn’t have at all. What are you talking about? Tell me when did I mention halo 4 or 5? Halo 4 was darker than halo 3 for example I. Terms of both art and the composer… Infinite looks nothing like fortnight and I’d like you to look at halo 3 again and see the bright vibrant colors.

> 2533274814456045;53:
> People did this when Halo 3 was revealed back in 2007. They hated it because of the equipment and they said it wasnt something that was supposed to be in Halo and that it ruined the game. Well you know what it was the most popular Halo game to date.

^This 100%. How much self awareness do people have to lack to realize that Halo 3 was hated vehemently by H2 players because “equipment isn’t Halo!!!” and now it’s the golden standard for expanding the sandbox.

These are definitely the same people who are going to end up buying the game anyway.

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> > > > > > > > > 2535418979567138;6:
> > > > > > > > > I find it so funny how hard people are trying to hate this game. “Forced story” as though you’ve played -Yoink- all of the game. “No blue team” as though that’s an immediate turn off. Pretty much just opinionated ranting.
> > > > > > > > >
> > > > > > > > > Legitimate criticism is fine but this is obviously not it. Deflections include such reasoning as “idc”- I feel the same way about this post.
> > > > > > > >
> > > > > > > > As a fan that grew up with blue team . The books and the games. Blue team is pretty damn important . It’s a forced story because it’s ignoring all the lore that goes behind halo. The entire reason chief is even there is because of the help of blue team. He didn’t do it alone. He was never alone. He had blue team at his side . People are quick to forget that the book came out first. Not the game. This is not an opinion . An opinion would be oh I don’t like Promethean designs . Fact is they are removing what makes halo, halo.
> > > > > > > >
> > > > > > > > Go take a look at the summary of the book first strike
> > > > > > > > They should’ve taken that story and made it into a game and then keep the base gameplay classic and add in whatever you want for custom games option but no they want a grappling hook front and center.
> > > > > > >
> > > > > > > So Blue Team makes Halo Halo and if they’re not in the game the plot is forced? Then be unbiased and say Halos 1-4 are forced. And while you’re at it say Halo 3 ODST and Reach are forced and not Halo because they don’t have Blue Team either.
> > > > > > >
> > > > > > > That is your opinion. The fact of the matter is that Blue Team existed only to have characters in the books. Halo games have not had Blue Team for years. I don’t care if the book came out first or if it came out at all, that’s EU material that I’m not concerned with.
> > > > > > >
> > > > > > > I don’t have to look at any book summary, I know what the summary is, and once again it’s an EU book. It’s 100% your opinion that they should’ve made that book a game. I’m not sure what that has to do with the grappling hook either.
> > > > > > >
> > > > > > > Once again, opinionated ranting.
> > > > > >
> > > > > > You just don’t get it. Look at the ending of halo 5. Now look at the cutscenes of halo infinite . It doesn’t connect. BLUE TEAM EXISTED BECAUSE EVERY SPARTAN WAS ON A TEAM. black team. Red team. Blue team. This is how I know you don’t know the story of halo because halo isn’t just master chief . It’s all of the Spartan program that helped save the human race. Again this isn’t an opinion. I’m pulling facts from the original source of halo which is the books and game of early halo.
> > > > > >
> > > > > > Reach is actually forced. They shoved in a team that didn’t even exsist . It was also the first game to introduce loadouts and sprint. Go figure. Halo reach should’ve been about the actual story of the fall of reach.
> > > > > >
> > > > > > Odst isn’t forced because it told a story of an odst. Which actually helps my argument that it’s not all about master chief
> > > > > >
> > > > > > When you say something like halo should have a submarine . Thats an opinion. When you say halo should follow the source material of what halo was made out of isn’t an opinion.
> > > > >
> > > > > How is Reach forced and ODST isn’t? ODST also introduced a team that didn’t exist. And forced is such a terribly generic critique, tell me why it was forced. Noble Team was purpose built for Halo: Reach, they are essential to the game’s plot, so there’s nothing forced about them. Talk about double standards.
> > > > >
> > > > > Blue Team, in real life reasons, exists because they were made as characters for a the EU books. Let me show you the difference. Master Chief in real life exists to be the protagonist of Halo, which is what he was made in real life for, but in the lore he was made as a part of the Spartan program. I know Halo isn’t just Master Chief, never claimed it was- the Arbiter is my favorite Halo character. So I’m not sure what you’re on about.
> > > > >
> > > > > You’re still not addressing what I said. If Blue Team is the reason that a Halo game is a Halo game, then why did you basically just say that Halos 1-4 are not Halo games. According to you, those games do not have Blue Team= those games are not Halo games. Explain.
> > > >
> > > > -cut for space-
> > >
> > > Just because Noble Team wasn’t mentioned in Halo: Fall of Reach doesn’t mean they’re forced by any means. They were purpose built for Halo: Reach and serve their purpose well, so there’s nothing forced about that. That’s incorrect usage of the term “forced”. And it’s your opinion that they should’ve stuck to the Fall of Reach. It’s not “forced” because you don’t like the plot.
> > >
> > > Let me ask you this then, when could characters ever be introduced in a way that isn’t “forced” to you? Because according to your standards, every single character not mentioned from the inception of Halo and it’s first game and books is “forced”, including the Arbiter, Lord Hood, Miranda Keyes, etc. That’s incorrect usage of the term “forced”.
> > >
> > > Blue Team is only essential in the Halo Universe because they are written as essential. Likewise, Noble Team is essential because they are written as such in Reach. If it weren’t for Noble Team, how would Cortana have gotten onto the Pillar Of Autumn?
> >
> > Yes just because they weren’t in halo fall of reach is exactly why they are forced. Why did they have to create an all new story when the story before Halo CE already exsisted? How can you say how did Cortana get on the ship when the book explains it first? The game just gave a different explanation not the one that was originally thought of.
> >
> > I also like how I listed many other things than blue team but yet this is all your focusing on. The story isn’t even the biggest issue about Halo Infinites demo. If anything it’s the least of my worries BUT them totally removing blue team is a slap in the face to those who care about the lore of halo
>
> Then you don’t know what forced means.
>
> If “you’re just focusing on that part of what I said” is your last defense then you admit defeat. I did address the rest of your complaints, and that was in the sweeping statement I made about them all being opinionated rubbish, none of that is objective at all. You’re basically saying “To everyone defending or who likes Infinite, here’s what I don’t like so I’m right and you can’t defend these complaints”. That’s ludicrous, just like your double standards regarding what is “forced” and what isn’t.
>
> How would you introduce characters? Apparently by not introducing any new ones at all, instead just reintroducing characters from the original EU books. Has it ever occurred to you that characters who’ve been around since 2001 were made out of nowhere as well? Where do you think Halo started?

I admit defeat over a truth? Again look at halo 5s ending and then look at the story they give us now. It’s not connected
So calling my statements rubbish is a rebuttal to my statements? Lmao I think you need to reread the post because I’m pretty dead on and the likes I’m getting doesn’t lie.

I’m telling you that no matter how I feel right now you are still ignoring the glaring problems the demo had

Halo came from halo fall of reach. And new cahracters could be intoduced with lore instead of just making lore to fit them. Get it?

Make it so they fit into the lore.
Not make it so where you have to make lore to fit them.

Do you get the separation between the two?

The Spartan 4 program gave the opprotunity for buck and all them to be in the game.
Where as the noble team was just straight up shoved in there. No explanation. No anything. They had to make new lore to make them fit in.
I’m not defending halo 5s story either I’m just pointing out that there is ways to have new stuff without throwing the lore out the window

> 2535460217771091;28:
> > 2533274816735326;1:
> > I’ll start with the small stuff
> > Warthog didn’t have weight to it. Didn’t look like it was actually traveling on dirt. It also looked like a toy
> > The banished ship that resembles the covenant one is a weird design. Idc if its owned by the banished and that’s why it looks like that. It just looks bad. Like a cube AKA toy like. Plastic
> >
> > The HUD doesn’t have the helmet feel that the halo 5 campiagn did. Say what you want about halo 5 but the helmet in the story makes you feel like you were in the helmet rather than just looking at a HUD
> >
> > There barely seems to be any textures and whatever does look good looks like plastic anyways. Idc if the demo was from 6 months ago. Or that it isn’t “polished”. This is the first gameplay reveal for a flagship title. A system seller. After 5 years there is no excuse for it to look like this. They should’ve shown what’s to be expected . Not an old demo
> >
> > The grappling hook doesn’t belong in halo. The thrusters were in the books that came out before halo CE. Where did the grappling hooks come from? Again say what you want about halo 5 but HCS SETTINGS is better than this. I now would rather take classic over what we have now. That’s how disappointed I am.
> > Hit markers and radar needs to go. Radar for campgain? Fine everything else no. Watch there be aim assist lock on with the grapples. Basically anything that assists you should not be in the game.
> > Wheres the grit? This game litterally looks like a pg13 doom eternal. This game used to be M for mature. It used to have a mysterious story and a artstyle that didn’t look plastic.
> >
> > Even the story seems forced. I didn’t like the pilot at all even before the gameplay reveal and the brute at the end just felt like a run of the mill enemy . No depth. No amazing action scenes. Just a man yelling in a ship and then a brute yelling at the end.
> >
> > BLUE TEAM IS GONE. For the first time in halo 5 even tho the story was bad I was hyped for blue team. Could’ve made an epic return but no they had to remove any callbacks to halo 5. I don’t think 343 realizes how important blue team is to the story
> >
> > The new weapons litterally look like they are ripped straight out of call of duty. Idc how good they feel. Idc how many classic weapons come back. Those weapons are not halo
> >
> > There was another thread talking about how sprint doesn’t even exsist. That it’s just an animation. I agree. Same with the grapple. It’s just gimmick animations that make you feel like your doing something. Just watch the way he uses the grapple in the demo. He could’ve just kept shooting the brute and punched him . There was no need for a grapple and better yet it didn’t even take you far
> >
> > Doom eternal is better than is.
> > HCS SETTINGS is better than this.
> > CLASSIC is better than this
>
> And HAVING FUN with A GAME is better than ^this^. It’s a Video Game, they’re supposed to be fun to those who enjoy it, and nonexistent to those who don’t. If you don’t like it…suck it up, shut up, and leave. I repeat…IT’S JUST A DAMN GAME!!!

If you can’t handle a little criticism of what is currently the laughing stock of the internet without throwing a tantrum then maybe it is you who should leave.

> 2535418979567138;55:
> > 2533274814456045;53:
> > People did this when Halo 3 was revealed back in 2007. They hated it because of the equipment and they said it wasnt something that was supposed to be in Halo and that it ruined the game. Well you know what it was the most popular Halo game to date.
>
> ^This 100%. How much self awareness do people have to lack to realize that Halo 3 was hated vehemently by H2 players because “equipment isn’t Halo!!!” and now it’s the golden standard for expanding the sandbox.
>
> These are definitely the same people who are going to end up buying the game anyway.

I never said equipment was a problem tho. I never had that stance about equipment I do however say that the grappling hook isn’t halo. The bubble shield is and even then it wasnt in MLG so go figure

> 2535448152305431;5:
> > 2533274923753781;4:
> > > 2535448152305431;2:
> > > I agree with you 100%. This game looks nothing like Halo. I wouldn’t be surprised if this game was rated E10+.
> >
> > It clearly does Look like Halo. And graphics can change just go and look at Halo 5 in Beta then at Launch. Stop complaining about nonsense what can be easily fixed.
>
> Halo doesn’t have sprint, Halo doesn’t have a grappling hook, Halo is dark and gritty and this game comes out in 5 months which is barely enough time to fix anything.

LOL what? Since when? Halo 2, Halo reach and halo odst (I guess) you could consider being dark and gritty. Every other game has been a light-hearted shooter. With those mentioned other than reach had plenty of lighter and cartoony elements in both the story and asset elements.

Halo is defined by its sandbox arena shooter elements which not many other shooters really can accomplish. By what has been said by 343i and publications, its already evident that halo is still abiding by that definitive definition.

> 2533274816735326;58:
> > 2535418979567138;55:
> > > 2533274814456045;53:
> > > People did this when Halo 3 was revealed back in 2007. They hated it because of the equipment and they said it wasnt something that was supposed to be in Halo and that it ruined the game. Well you know what it was the most popular Halo game to date.
> >
> > ^This 100%. How much self awareness do people have to lack to realize that Halo 3 was hated vehemently by H2 players because “equipment isn’t Halo!!!” and now it’s the golden standard for expanding the sandbox.
> >
> > These are definitely the same people who are going to end up buying the game anyway.
>
> I never said equipment was a problem tho. I never had that stance about equipment I do however say that the grappling hook isn’t halo. The bubble shield is and even then it wasnt in MLG so go figure

There you go. They said in multiplayer the grappling hook will be a pickup equipment item (it might be in campaign as well). The point is people hated something that wasn’t already in Halo and you’re doing the same right now, doesn’t matter if you didn’t back then, you can still learn from the past even if you didn’t partake in it. You haven’t even played the game to be able to tell if you like it or not, you just don’t like it because there’s been no abilities like it in Halo before.