We get it!
“I don’t like the forged maps, or the remixed maps, or the recycled content on warzone. I’m frustrated with the lack of game types or the UI. I wish we had firefight or spartan ops. Forge should’ve been here at launch. Splitscreen should patched in”
I understand you are pissed off. But complaining it’s “cut content” or it should’ve been here in general won’t change a damn thing except split the community. Game development isn’t easy, you can’t make a map in a day or add a PVE in a week. It just doesn’t work like that. Honestly 343i is probably working at breakneck speed to release the stuff we’re getting monthly just so they can get -Yoinked!- at.
But honestly the remixed maps feel different to me. I camp in different locations, run different routes, use different guns. Eden and empire feel nothing alike. And if your only argument is “it’s forged” then that’s a bad argument. Some of the greatest maps in Halo were forged.
And back to forge, when they made those maps and the cartographers used it, it wasn’t done. One of them even said so himself that it wasn’t done when he used it. Why would they release a gamemode if it was just gonna get patched to become something better in 2 months or more especially since it would be harder?
And honestly I don’t know why game types aren’t in it but the amount of -Yoinking!- about it is far too much.
So here’s the thing, either don’t play it until what you want is released so you can show 343i that if you don’t get what you want then you and presumably a large group will leave. Or just shut up and play but crying AND playing ain’t gonna do -Yoink-.
Another thing, can you blame them for being cautious? Look at the games they’ve made. Halo 4 which had one of the fastest dying populations in any triple A, obviously they didn’t want this too be the case so they are releasing content post-launch. Then we have MCC where it had so much content that they couldn’t possibly fix all the bugs in the first month. I can understand why they would try and learn from these mistakes.