> > > > I’ve never had a problem with them. Also they will not be changed because the checkpoints are an integral part of some of the glitches from CE and they already said they are trying to make sure that all the glitches still work.
> > >
> > > So breaking the game is more important than the game’s functionality?
> > >
> > > And to everyone who is saying the checkpoint system is fine: No. It. Is. Not. The checkpoint system is a broken mess.
> > Glitches we so fun to do and freezing the A.I. was the -Yoink!-. Have you even played Halo CE to the fullest? Check points are fine they were never a problem even on Legendary.
> They’re a problem if you play through extremely quickly. Some checkpoints don’t load if you’re going too fast. The best example would be the Two Betrayals checkpoint system.
well you just took charge didn’t you?
their is no problem with the checkpoints, in Reach or Halo 3 I got checkpoints while I was dead and the screen was blacked out,
GETTING to a checkpoint without dying is the point of checkpoints, they are spaced out perfectly so you are ever concious of your Health and sheilds but not overly so such as going through half the level without a single one.
I dont know about you but I enjoyed playing the game on Legendary, WITHOUT problems with checkpoints