I haven’t read everyone’s responses but I feel I’ll cover most of them here.
1: I like having sprint standard, in 2015 no sprint feels like a half finished game, my problem with sprint is in halo Reach only some players had it and it often belittled other abilities, with it being standard this issue has been resolved so I wont waste any more time talking about it. In Halo 4 however sprint was RIDICULOUSLY broken. I noticed some people would us the mobility perk in order to sprint around the map with the wetwork perk that allowed you to perform assasinations quickly (on’t remember the name) but yeah you get why this is a problem, in Halo 5 with shields not recharging while sprinting I feel this is fixed even with unlimited sprint, So as far as sprint, Halo 5 does it right.
2: Ordinance drops. They removed them. THANK YOU. I felt that ordinance drops especially if Ordinance Priority was used made it way too easy to obtain power weapons and the game sometimes felt like vehicles were useless, there was no need for map control ect. I also think this is done right in Halo 5.
3: Spartan callouts. I could take or leave them, just decrease the frequency a little and I’m happy.
4: Loadouts: Now this is gonna be a controversial segment…I like the idea of loadouts, and before someone says “Halo is copying COD” keep in mind COD has loadouts, Battlefield has loadouts, Medal of Honor has loadouts (remember that game? xD). Halo is not copying anyone! That would be like saying “well your house has a toilet so I better not have one, OK kids go dig a hole in the backyard” That’s a silly thing to say. The CONCEPT is good, however the way 343i executed loadouts in Halo 4 was horrible. (before someone tells me yes i’m aware that Halo 5 beta had no loadouts I’m speaking hypothetically in case they change their mind) I think perks have no place in Halo. Perks, or at least the way that they were balanced in Halo 4 are horrible, Half the perks had little strategic value, many perks were flat out cheap (the one that ejected you from vehicles. I also think the armor abilities shouldn’t be in the game, but I digress from my current topic. Loadouts would be good if you could choose from a variety of primary weapons ONLY, secondary is default magnums, here’s why: in Halo 4 I stopped playing because I was tired of someone EMPing me with a plasma pistol or camping the corner with a boltshot, thought the EMP could happen in other Halo games it was rare and therefore was still a nuisance when it happened bu you knew the person EMPing you ha to go search for that plasma pistol and it wasn’t just a cheap shot (the same concept applies to plasma grenades. So anyhow moving on I think we should be able to choose between a variety of weapons that are unlocked as we play, but use alot of weapons, another problem I lost interest in Halo 4 about six months after release was there was nothing viable to unlock, in my opinion the armor skins were barely noticeable not to mention the armor looked lame, and specializations weren’t worth it (Armor looked lame, perks were usually bad, yes I did reach 130 and try all the perks) I want every halo gun (not power weapons) available for customization I want also like in Halo online extended mag options, I want a sixty round assault rifle (MA5B I believe), I want a thirty two round assault rifle from Halo 3, I want the BR55 and 85, I want carbines, needle rifes, needlers ( yes in halo 4 it was a power weapon but I disagree with the power weapon status) I want spikers, plasma repeaters, plasma rifles, brute plasma rifles, even the sentinel beam, DMRs, ect. I think it would be cool if 343i used the weapon variety from past games to make a better experience, if they don’t I understand and to be clear I don’t mind not having custom loadouts, my one request bring the plasma rifle back, throughout every Halo game I wield that thing in campaign 9/10 times, also the brute plasma rifle looked great in ODST would love to see that too. (Forgot to mention how about silenced weapons on the UNSC side maybe return of silenced SMGs)
5: Firefight, firefight, FIREFIGHT! I want to see the return of firefight, personally I hated spartan ops, I felt that the dialogue was poor almost seemed kiddy like at time (with whats his name Dolman? pointing out the painfully obvious, I don’t think a real spartan would do that) If 343i could combine the firefight gameplay from ODST, the firefight voices from Reach (and maybe also the AIs from Installation 04) and larger scale firefight with scorpions, that would be great. Also no need for firefight verses, I played it a few times with a friend and we found it to be very lame.
6: Well I’m limited on time today so please comment your opinions and 343i please read this, I think you are on the right track with Halo 5 but PLEASE take some of my suggestions seriously. Have a nice day.