Foot Steps Are Far Too Quiet

Tell you what, to this day, Halo CE has the most satisfying footsteps of any video game I’ve ever played.

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Really? I’ve noticed the sound of footsteps more in this game than in previous entries. I feel like it’s loud enough for me, but maybe I’m an outlier.

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Yup, agreed, footsteps are far too quiet, they really need to turn it up.

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That and the -Yoink!- radar has 99% of players sprinting around mindlessly.

I don’t have any problem with this. If they are sprinting you hear it if they are walking you don’t. It is a very small area that you hear the steps. you might have to turn up your volume a bit. This is not apex and apex glitches the sound all the time as well. this has been consistent for me.

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What?! I think footsteps are too loud, I don’t want to play like I did in black ops 3, camping, listening to footsteps and getting cheap kills all the time

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I assume it’s because Halo isn’t a sound abuse game, it’s a team based comms game.
determining where enemies are is about communication, game sense and knowing spawns.

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Given they’re the only good game modes like always… Yikes

Yall say the footsteps are too quiet, but after playing Ranked a few times, pretty much everyone knew I was coming up behind them as if I had clown horns on my feet or something.

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They can’t use the W key opposed to just “Shift+W” every where? :joy:

Totally agree. They shorten the range of the radar from 25m to 18m so I tried focusing of footsteps a bit more.

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I agree footstep audio from enemies is none existent until theyre right behind you, and because the radar in social is a sonar ping they can end up exactly that, right behind you before you’ve even noticed. Ever worse in ranked when you’re relying on hearing their movement around you due to no radar.

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wait. does shift W work in halo infinite!? or is this a csgo joke? wait shift is run. no like joystick you can legit walk. i have an analog keyboard and there are 3 phases of “walk” before you even hit shift to sprint. theres a crawl speed. a walk and a run. i duno how it works on joystick but i assume its similar to how halo has always been on controller.

Thats odd. I can literally follow people sprinting for as long as needed before they stop so I can back smack them.

Some people are bad, and I can follow them around the map without them noticing. Some people are always on high alert and constantly listening or checking radar out of years of habit. One of the reasons I turned off music was just to be able to hear better. I still don’t think the sound engine is accurate enough, when we should be having the best Dolby Audio surround sound features in probably the last Halo game that will ever exist on the last Xbox console that will ever exist, and with how far gaming PCs have come. Infinite is horribly optimized, and the audio is just another part of that.

A $200 pair of Seinnheiser headphones passed through an external mixer and DAC. My sound setup is absolutely not the issue here lmfao.

It’s very clearly an issue with the game, whether it’s the audio mixing itself or a bug. But, based on the amount of people here sharing that they have the same problem, that tells me it’s even more likely an issue with the game and not individual setups.

And anyone claiming audio feedback, foot steps included, have never been a major part of Halo; what world are you living in? Halo has always had very, very distinct footsteps. Especially the older titles.

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I’ve done this recently and it does help some.

It’s like they never played any Hide-and-Seek type custom games in Reach, where being able to tell how far and what direction footsteps and breathing were coming from was massive. I know since then, the breathing is no longer a thing when sprinting, but it used to make it hard for someone to assassinate you if you had headphones on

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I turned the dynamic sound setting to compressed and can hear them much more clearly at least 5-6 meters outside of motion tracker range but only while wearing headphones.

I had to turn on vibration because there was/is no audio que for someone shooting you in the back or for me even the sides sometimes