Would you like to see Banished counterattacks on FOB’s added to the campaign?
Personally, I think adding this feature would make the open world feel more alive and add to the immersion (It would make it seem like you’re actually fighting in a war when the enemy tries to reclaim territory - if you die during a skirmish, the Banished reclaim that base and you have to take it back).
They can provide an on/off toggle for these random attacks if you don’t want to get interrupted while exploring the ring, and make it so that only the FOB’s on the island of the ring you’re playing on can be attacked. I hope to see little things like this added to the campaign over time to build on the experience.
There is a lot of potential with the open world that I would like to see them be a lot more creative.
Adding missions
More types of air strikes
More challenges using vehicles, etc…
Hell, they could even use other games that have an open world for ideas. Right now for me the open world doesn’t have enough going for it to keep my interest, but hopefully that will change later down the line.
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Those are some good ideas. I agree, hopefully the open world is more fleshed out over time. I think we can all agree that there’s a lot of potential for Infinite.
It’s a decent idea, but you don’t spend enough time in the open world to warrant them. I understand in say Fallout 4 and it’s Settlements, but in Infinite it doesn’t take long to complete everything it has to offer.
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That’s a fair point, but as they add more to the campaign I imagine we’ll be spending even more time in the open world. I was mainly thinking it would just give us something more to do in the open world after we finish all the main campaign missions though.
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