Floodgate box launch (and some other H3 stuff)

This is something I did last week (in search of strategies for H3 campaign levels, like this one) but I did not have an incentive to upload it.

Now imagine my surprise seeing something very familiar on the front page. Also, I couldn’t help noticing this line: “the last box launch is definitely the hardest and very frustrating if you fail on it after a flawless run”.

So I wanted to help out. I’m not sure if this can be replicated with Cowbell turned off but I find this box launch method to be quite convenient.

Also, I have some videos defying H3’s scripting:

The Covenant, retaining Arbiter and having the Elites go down to the vehicles at the third tower
The Covenant, malfunctioning Drones in the third tower
The Ark, getting Johnson and Arby out of the Pelican
The Ark, producing an obedient Scarab
The Ark, retaining Arbiter and having him fight the Covenant

And to top it all off, a Grunt pen on Crow’s Nest for the lulz. You’ll need to setup 1 deployable cover (the one next to the machine gun turret in the video) in order to keep the Grunts still. They’ll pull out their guns if you head down towards the elevator or if you damage them.