Can anybody tell me why there is a no Flood in H4 and why would 343 (yeah im talking 2 you guys) change the halo so much to the point that you had to make a new Halo game to reintroduce us to this new vast universe you guys created? I dont mean to rant im a halo girl but “why fix something if it is not broke”?
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> Can anybody tell me why there is a no Flood in H4 and why would 343 (yeah im talking 2 you guys) change the halo so much to the point that you had to make a new Halo game to reintroduce us to this new vast universe you guys created? I dont mean to rant im a halo girl but “why fix something if it is not broke”?
For halo 4 I can understand because the impression they gave from the end of halo 3 is that the flood were defeated,however halo 6 should have flood in it especially since the flood haven’t been in a fps halo game since 2007 and the awakening the nightmare dlc from hw2
There are no flood in Halo 4 because it takes place on a shield world where there are no flood. The flood are still active within the universe, just no where John was during the time of that game. We’ve seen them return in Halo Wars 2 to it’s always possible they will return again
In Halo 4, Master Chief lands inside the Shield World where there are no flood. Later on, in 5, Blue Team and Fireteam Osiris simultaneously go through Meridian (no flood there) and then to the Forerunner world called Genesis (where there are also no flood present). In Halo Wars 2, the Spirit of Fire is on the Ark, where the Flood is. The Banished, also there, are the ones to encounter them. From the way this is all playing out, this would basically mean that the only place the flood will be present in-game will be on the Ark. If they take over the Spirit of Fire, they could technically spread all over the galaxy and resume their unending feast on delicious sentient species. Until then, more robot orange dogs.
Now that makes sense (On the Flood in H4) being a sheild world and also for the Didact to be housed/prisoned in Requrim by his loving wife.
(You go girl!!) It was one of many that was truly Flood free. The only reason I brought it up was the Flood is one of those key factors in something so astronomical in Halo that you cant just say (Hey lets blow up the Flood and then bring them back) If so good luck I’m rooting for you guys
Looks like the canon answers are pretty well covered, but to add a real-world answer: creative people are gonna make what they’re gonna make. Maybe they didn’t want to do the umpteenth story about fighting space zombies. Or maybe they did, but they wanted to first tell this story so that they could do the space zombies story and include the elements from the current story.
It wouldn’t be at all out of place for them to, if they wanted to, say that there were Flood on or in Requiem, either free or in containment. If anything, that would be a very familiar, understandable story point – and they could have had containment broken somewhere in the middle of Halo 4, and had John fight his way out while the Didact continued on his merry way. But they didn’t do that. We only see the Flood in an abstract way, once, during a monologue by the Librarian. I think that 343 Industries wanted to give everyone a chance to cool off and experience a story with smaller stakes than all of existence, so that they could escalate the narrative back up to that intensity over time. They mentioned a few times during Halo 4’s marketing days that they wanted to tell smaller, more personal stories, and you can’t really have those with the Flood.
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> Looks like the canon answers are pretty well covered, but to add a real-world answer: creative people are gonna make what they’re gonna make. Maybe they didn’t want to do the umpteenth story about fighting space zombies. Or maybe they did, but they wanted to first tell this story so that they could do the space zombies story and include the elements from the current story.
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> It wouldn’t be at all out of place for them to, if they wanted to, say that there were Flood on or in Requiem, either free or in containment. If anything, that would be a very familiar, understandable story point – and they could have had containment broken somewhere in the middle of Halo 4, and had John fight his way out while the Didact continued on his merry way. But they didn’t do that. We only see the Flood in an abstract way, once, during a monologue by the Librarian. I think that 343 Industries wanted to give everyone a chance to cool off and experience a story with smaller stakes than all of existence, so that they could escalate the narrative back up to that intensity over time. They mentioned a few times during Halo 4’s marketing days that they wanted to tell smaller, more personal stories, and you can’t really have those with the Flood.
Few reasons the flood being on requiem wouldn’t work,first he was on the planet before he got put into the cryptum and if there was flood he would have cleansed them before the librarian arrived.The other would be let’s say he gets contained in the crypt and then an outbreak occurs,there wouldn’t be any life to assimilate for the flood.Only have knights,soldiers,and watchers which would probably also cleanse the flood
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> Few reasons the flood being on requiem wouldn’t work,first he was on the planet before he got put into the cryptum and if there was flood he would have cleansed them before the librarian arrived.The other would be let’s say he gets contained in the crypt and then an outbreak occurs,there wouldn’t be any life to assimilate for the flood.Only have knights,soldiers,and watchers which would probably also cleanse the flood
You’re pointing out things that are true because they were decided to be true by the people creating the franchise – but those same people who decided that Requiem is a well-contained shield world, that it was the Didact’s fortress, that it has no organic population to for the Flood to feed upon, could have decided otherwise. If 343 Industries had told us that Requiem was yet another natural preserve it would not have been outlandish or peculiar – if they had told us it contained Flood samples for research purposes, that would be entirely in line with what we have seen up to this point.
I would be super excited to see the flood again in the next Halo, I remember back in 2001 the “Keys” mission gave me nightmares as a kid.
There are no flood in Halo 4 because it takes place on one a shield world built by the diadact to keep the flood out. It would be awesome to see the flood again when I played through halo ce for the first time when i got halo master chief collection and the keys terminal gave the flood a whole new level and showed just how painful it is.
Change is apart of life for everyone. The sooner people start accepting it, the sooner everyone can compromise. Halo is evolving, and it’s improving; there is no way to make everyone happy, but the developers can do everything in their power to try.
Sure there are some things that people dislike, but others do like them, and no ones perfect. Maybe the developers wanted to bring back the Flood, maybe they wanted to continue the endless streams of space zombies being torn apart by a man in a metal suit, and maybe, just maybe they wanted to rerevolutionise the game series and improve upon it. I see what you’re saying about, “don’t fix something that isn’t broken” but they weren’t “fixing” anything, nothing is ever completely “finished” in the development world. That’s why people knock down old buildings and rebuild them, to improve on the previous design, make it better. That’s why beta games are scrapped and rebuilt, it’s all to make it better.