Admit it you miss the flood. I know i do. cant replace that nastalgic challenge of zombie aliens and mariens comming at you at high speeds just to cut em in half with a sword or to take them out with a shotgun.
So i propose a new game map with new enemies.
Map: Indulgence of Conviction after the crashed it on earth in Halo 3, maybe outside of it trying to contain the flood and capture key bases.
Enemies: Normal Flood enemies but make them be slightly more in number and would be cool if they had the ability to capture bases as well.
Bosses: Colossal Flood of different types
Main Boss: Grave-mind
Just a thought.
Anything else anyone would like to or add or change?
> 2533274843292446;2:
> High Charity never crashed on Earth it crashed on the Ark, but it would be very interesting to see Flood themed enemies and bosses
If High Charity had crashed on Earth, it would probably destroy the Earth. It was Indulgence of Conviction that crashed on Earth.
Anyway, it would be great to have flood back, but a Gravemind boss would likely fill up a pretty good chunk of the map.
> 2535456906140748;5:
> If High Charity had crashed on Earth, it would probably destroy the Earth. It was Indulgence of Conviction that crashed on Earth.
> Anyway, it would be great to have flood back, but a Gravemind boss would likely fill up a pretty good chunk of the map.
true all in all it would be good change of pace though and thanks for the ship name i got them mixed up
Gravemind could appear as tendrils first, so say the first boss in some flood equivalent to a Knight or Hunter but can take more shots and can’t be assassinated.
Next boss, at each base two large tendrils appear worth 50VP each appear. these slam down onto anything in reach in an attempt to hit players and vehicles, slide sidewards ect. No weakpoint bull**** like the tendrils in dead space. You just have to lather it in destruction until it retracts.
Last boss, the gravemind itself appears. Surrounded by the very same tendrils you fought prior, have it so it looks like the one in H2A. Weakpoint in the mouth, can spit flood dispersal pods at players, if hit you die and a flood spawns, if you don’t get hit a flood spawns anyway. Tendrils can retract and appear near the player dealing the most damage to the gravemind, meaning if you’ve got a tank and you’re hitting the gravemind in the mouth repeatedly, you better get moving.
If the gravemind is killed but the match didn’t end then its corpse becomes another way up to the central base and the tendrils block the main routes for vehicles.
Any flood that don’t have weapon when it spawns can oick up any weapon from the ground, so if you kill a player across the map with your sniper and he had a rocket launcher. A flood form could pick it up and wreck whomever it wanted until it died ect ect
> 2533274857165616;7:
> Gravemind could appear as tendrils first, so say the first boss in some flood equivalent to a Knight or Hunter but can take more shots and can’t be assassinated.
>
> Next boss, at each base two large tendrils appear worth 50VP each appear. these slam down onto anything in reach in an attempt to hit players and vehicles, slide sidewards ect. No weakpoint bull**** like the tendrils in dead space. You just have to lather it in destruction until it retracts.
>
> Last boss, the gravemind itself appears. Surrounded by the very same tendrils you fought prior, have it so it looks like the one in H2A. Weakpoint in the mouth, can spit flood dispersal pods at players, if hit you die and a flood spawns, if you don’t get hit a flood spawns anyway. Tendrils can retract and appear near the player dealing the most damage to the gravemind, meaning if you’ve got a tank and you’re hitting the gravemind in the mouth repeatedly, you better get moving.
> If the gravemind is killed but the match didn’t end then its corpse becomes another way up to the central base and the tendrils block the main routes for vehicles.
>
> Any flood that don’t have weapon when it spawns can oick up any weapon from the ground, so if you kill a player across the map with your sniper and he had a rocket launcher. A flood form could pick it up and wreck whomever it wanted until it died ect ect
Now that would be am epic battle! I agree on all parts!
> 2533274832089275;10:
> Bringing the flood juggernaut to a Halo for consoles is a great idea. I miss the flood, and were my favorite enemies in the series.
Im not well versed in the lore, what is the flood juggernaut?
> 2533274805818439;12:
> > 2533274832089275;10:
> > Bringing the flood juggernaut to a Halo for consoles is a great idea. I miss the flood, and were my favorite enemies in the series.
>
>
> Im not well versed in the lore, what is the flood juggernaut?
The Flood Juggernaut is Flood form that was cut from Halo 2. It is very powerful, it takes a lot of damage to bring down & it can kill you with one shot on difficulties Heroic & Legendary (Don’t remember if it can on Normal). Juggernaut in game
It would be nice, with warzone being a simulation it would make sense to have them in, but I think the Flood and possibly Brutes will be saved for Halo 6 so we will then have all four enemies available to fight. .
I would seriously like a High Charity map that was flood-based. I’m talking like the Halo 2 version of High Charity with the flood invasion, not the 3 version.
But overall flood in Warzone…good idea, I like it.
> 2533274843292446;2:
> High Charity never crashed on Earth it crashed on the Ark, but it would be very interesting to see Flood themed enemies and bosses