So as the flood apparently are making a return, given the HW2 AN, how do you think the flood should be and look like?
Like for one, should the limbs be severable on combat forms like before or should this be upgraded somehow like with torso damage, or should it follow with newer FPS Halo titles and tone it down?
Also, should flood have less or more visibility to them, for example should there be those red things on the end of infection forms tendrils and if yes then how bright should those be?
What sort of tactics you want to see from the flood? Something like horde, stealth, hijacked vehicles and some tactics that require pretty much acrobatic skill?
And what sort of forms there should be? As in the usual forms like combat, carrier, infection, perhaps pure forms, juggernauts, perhaps some new ones or something that has been seen in Halo: Wars like wildlife infected by flood?
Should the flood be primary concern of the promethean forces when there are multiple factions present, and how about alien species?
Should the sentinels finally join the fight again if there is a flood threat present and if so what sort of sentinels? For example sentinels (gold/silver) and enforcers.
And how should the flood threat evolve when the game goes on? For example should the flood tactics change with the numbers? And should the flood threat be contained and/or open when the game ends?
And what faction should be effected first given flood could be one factor to level the playing field? Also how should the created react to the flood threat? For one would they still keep other factions under the heel and basically use forerunner tech to battle the flood likely sacrificing some planets or should they loosen up a bit and let the different factions use ships and like to battle the flood? Its all about the control.