dear 343 industries,
in a preview video on ign you said that in the flood mode, floods could be killed by a single headshot with the magnum.
so why do i have to do that 4 times or more? it is completely different like in halo reach!!!
the magnum is useless if you pick it as your weapon you´ll be infected in no time.
also the flood are much to overpowered i think and its like a complete new mode and completely different as living dead in halo reach.
i want living dead back as it was.
and i think i am not the only one who thinks so.
Edited by moderator - Please do not flame or attack fellow members.
Original post - click at your own discretion.
Stop whineing like a little b***h
Edited by Moderator - Please do not flame or attack other members.
Original Post - click at your own discretion.
shut the -Yoink- up, i just demand stuff that the team promised!
Living dead used to be ridiculously unbalanced.
Now the infected actually have a chance and everyone gets to be a zombie/survivor, not just one of the two.
I can confirm that EVERYONE in the competitive community avoided the previous living dead playlists. Now they actually can be considered as a ¨standard¨.
yeah it was!
but that was the fun of the playlist.
usually i just play swat and snipers so this mode has been a welcome change for me!
Agreed, pistol is almost worthless now and for me, has been relegated to use after Im out of shotgun ammo.
The gurgling noise the zombies make is a little off putting as well, Im pretty sure there are some farts in those sound effects.
Oh well, 343 has put their spin on the gametype and population will show it was a wise decision or not.
yeah thats true.
and to the argument that gamers avoided the living dead gamelist. thats a lie.
many skilled gamers played it as a change and the number of players playing the list proves that.
343 industries should have seen that the gamers dont want the change, for example no one chose the “zombie ghosts” mode as the invented it.