> 2533274817408735;15:
> > 2666640315087182;14:
> > Promethain weapons seem a little more like fan service, but they are not going to be absent in the next game nor should they be (they still need some mechanical tweaks to separate them from UNSC). Flood Weapons have more potential, and I say that potential is worth enough to explore in both game play and story.
>
> I disagree. Forerunners were always known as a technological race, even back in the Bungie era of Halo. It is a natural assumption that Forerunners had their own types of weapons; Sentinel beams being usable after detaching from the Sentinels is proof of this. It’s also less fanservice because Prometheans were introduced as a full faction, complete with their own technology, just as the Covenant had once been introduced. Flood weapons would be more fanservice because we’d already been introduced to the Flood and they didn’t have such weapons, not to mention they aren’t a technological race; they’ve always co-opted other races’ tech to suit their needs instead of making their own. Any natural weaponry a Flood unit could employ (bone spikes, spore bombs, etc.) should only be usable by a live Flood unit. I personally don’t see the idea of Flood Weapons having potential worth exploring.
Well I expected some to disagree, but instead of quote pyramids to defense I am going back to talk about how flood weapons could be added in.
> 2533275031939856;2:
> This would be so cool. I’d love to see some fleshy, gross, seemingly alive weapons.
> 2533275013832713;3:
> This is really well thought out. I like the concept honestly.
So here is a question, if you were to design a Flood Weapon what would your concept be and what purpose would it be used for?
I feel like flood weapons don’t work lore wise. Why haven’t we seen them all this time? Also, like others have said, a weapon that could immediately turn on you would draw a lot of complicated mechanics into the gameplay, and would still make no sense. If it can discern between a flood infected being and a regular organism, why would it even let you operate it at all? Finally, in my opinion, one of the core horrors of the flood is how they infect anything they can, and use whatever weapons there are. They attack indiscriminately and like a flood, overwhelming anything and everything. Flood weapons would have to be used by the flood (obviously), but this makes them feel less horrifying and infiltrative. What next? A flood vehicle? Space vessel?
Cool concept though.
> 2666640315087182;16:
> > 2533274817408735;15:
> > > 2666640315087182;14:
> > > Promethain weapons seem a little more like fan service, but they are not going to be absent in the next game nor should they be (they still need some mechanical tweaks to separate them from UNSC). Flood Weapons have more potential, and I say that potential is worth enough to explore in both game play and story.
> >
> > I disagree. Forerunners were always known as a technological race, even back in the Bungie era of Halo. It is a natural assumption that Forerunners had their own types of weapons; Sentinel beams being usable after detaching from the Sentinels is proof of this. It’s also less fanservice because Prometheans were introduced as a full faction, complete with their own technology, just as the Covenant had once been introduced. Flood weapons would be more fanservice because we’d already been introduced to the Flood and they didn’t have such weapons, not to mention they aren’t a technological race; they’ve always co-opted other races’ tech to suit their needs instead of making their own. Any natural weaponry a Flood unit could employ (bone spikes, spore bombs, etc.) should only be usable by a live Flood unit. I personally don’t see the idea of Flood Weapons having potential worth exploring.
>
> Well I expected some to disagree, but instead of quote pyramids to defense I am going back to talk about how flood weapons could be added in.
>
>
> > 2533275031939856;2:
> > This would be so cool. I’d love to see some fleshy, gross, seemingly alive weapons.
>
>
>
> > 2533275013832713;3:
> > This is really well thought out. I like the concept honestly.
>
> So here is a question, if you were to design a Flood Weapon what would your concept be and what purpose would it be used for?
How about a proximity nade launcher. Instead of nades, it shoots sacks that can stick to any surface and explode when a enemy is close enough. You can shoot them to trigger an explosion. Another weapon could be a gas launcher. Fire a gas bomb that let’s out poisonous gas, slowly melting at your armour when you stand in it. Both those weapons could make for some handy area denial plays.
Oh man they could really do a lot with this.
might be op but once you shoot a enemy with a flood weapon they get all zombie once you killed them and they attack their own team. But to make it far the rouge player could easily be killed.
Yes. Make a forerunner infected gun. And and a flood infected warthog.
> 2533275031939856;18:
> > 2666640315087182;16:
> > > 2533274817408735;15:
> > > > 2666640315087182;14:
> > > > Promethain weapons seem a little more like fan service, but they are not going to be absent in the next game nor should they be (they still need some mechanical tweaks to separate them from UNSC). Flood Weapons have more potential, and I say that potential is worth enough to explore in both game play and story.
>
> How about a proximity nade launcher. Instead of nades, it shoots sacks that can stick to any surface and explode when a enemy is close enough. You can shoot them to trigger an explosion. Another weapon could be a gas launcher. Fire a gas bomb that let’s out poisonous gas, slowly melting at your armour when you stand in it. Both those weapons could make for some handy area denial plays.
A poison cloud might be interesting. One that does little damage to shields but plenty of damage to health.
Of course a Halo Bio Rifle could have some interesting effects, but that was my least favorite weapon in Unreal (I know, I’m a heretic).
the flood doesnt make anything. that is not how they operate. they take whatever form they infect, even the memories of the beings to a certain extent are kept and used by the flood. thats why they are so terrifying.
this is impossible because although the flood are incredibly intelligent (for each thing they consume they gain that persons knowledge ) although they do not have the capabilities or resources to make weapons the only thing that has been seen is one of the flood pure forms in halo 3 but it shoots bone shards at the player
> 2535424205143164;23:
> this is impossible because although the flood are incredibly intelligent (for each thing they consume they gain that persons knowledge ) although they do not have the capabilities or resources to make weapons the only thing that has been seen is one of the flood pure forms in halo 3 but it shoots bone shards at the player
Well you said it yourself, the Pure forms shoot bone shards so they do make bio weapons. Granted the Flood are only in 3 of the primary Halo games (not including the spinoff games where there would be more flood with projectiles). Thing is in every game the Flood were different, Halo CE was just the tip of the iceberg. Halo 2 showed their ability to assimilate intelligence, Halo 3 showed that there was still a lot more to what the Flood could become.
Still this idea came mostly out of a frustration with fighting Pure forms in H3 and not receiving any weapon or ammo drops for them. So that is where I got the idea for my weapons, and it would fit with both the ludo-logical and narrative mechanics. But if you have a different suggestion (other than don’t put pure forms in) then I would like to hear it.
> 2666640315087182;24:
> > 2535424205143164;23:
> > this is impossible because although the flood are incredibly intelligent (for each thing they consume they gain that persons knowledge ) although they do not have the capabilities or resources to make weapons the only thing that has been seen is one of the flood pure forms in halo 3 but it shoots bone shards at the player
>
> Well you said it yourself, the Pure forms shoot bone shards so they do make bio weapons. Granted the Flood are only in 3 of the primary Halo games (not including the spinoff games where there would be more flood with projectiles). Thing is in every game the Flood were different, Halo CE was just the tip of the iceberg. Halo 2 showed their ability to assimilate intelligence, Halo 3 showed that there was still a lot more to what the Flood could become.
>
> Still this idea came mostly out of a frustration with fighting Pure forms in H3 and not receiving any weapon or ammo drops for them. So that is where I got the idea for my weapons, and it would fit with both the ludo-logical and narrative mechanics. But if you have a different suggestion (other than don’t put pure forms in) then I would like to hear it.
you have proven and persuaded me that i am wrong
Yeah,let’s use a weapon that spreads the infection we’re actively trying to crush.
Makes total sense.
Actually the thing I like about the flood most is they have the widest array of weapons to fight you with as they access all other weapon types plus after halo 3, the pureform in limited amounts. Its what made it feel odd how 343 keeps expanding the human sandbox while leaving the promethean one relatively bare bones. In bungie games, any expansion of the human sandbox (or any sandbox) was an expansion of the flood sandbox.
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> 2533275031939856;2:
> This would be so cool. I’d love to see some fleshy, gross, seemingly alive weapons.
It could either be an actual weapon, or even a skin would suffice for me. A Halo CE shotgun with a Library flood theme would be a great Easter Egg IMO.
> 2535422626142909;28:
> > 2533275031939856;2:
> > This would be so cool. I’d love to see some fleshy, gross, seemingly alive weapons.
>
> It could either be an actual weapon, or even a skin would suffice for me. A Halo CE shotgun with a Library flood theme would be a great Easter Egg IMO.
Flood skins would be awesome
> 2535409827079830;27:
> Actually the thing I like about the flood most is they have the widest array of weapons to fight you with as they access all other weapon types plus after halo 3, the pureform in limited amounts. Its what made it feel odd how 343 keeps expanding the human sandbox while leaving the promethean one relatively bare bones. In bungie games, any expansion of the human sandbox (or any sandbox) was an expansion of the flood sandbox.
Well so does the UNSC, so does the Banished. I sort of wished there were more levels like after you rescue Keys where the UNSC are using captured covenant weapons because they ran out of ammo (or lost them as in capture). As for the Covenant splinter factions I can see them using scavenged Promethean and UNSC weapons as they have to rely on whatever they can get their hands on. The only faction that didn’t take other faction weapons were the Forerunners and that makes sense, although they were not above convincing splinter groups from UNSC and Covenants as a means to their end.
> 2666640315087182;1:
> So we have UNSC, Covenant (and their splinter forces aka Brutes), and Forerunner weapons (I consider Prometheans a Forerunner subfaction). But one faction of the Big 4 has yet to provide any weapons, the Flood. To put things in perspective, the forerunners a faction of floaty and teleportation machines have a vehicle before the flood got any guns. Now I know what some people are saying, the flood are space zombies they don’t need guns, they simply take the guns from the other guys and use them. Well for 2 reasons, one fighting enemies that don’t drop weapons are frustrating. Can you imagine fighting all those sentinels on Halo 2 if they didn’t drop a sentinel beam upon their destruction? Also what made fighting the flood really annoying in H3 was pure forms being a %@$#& to fight against and left you with nothing in returns (especially in range form). It was easy to run out of ammo. Here are some ideas.
>
> Flood weapon characteristics
> - disgusting make them slimy and grose maybe even pulsating a little - regenerating ammo So no heat, no reloads, but ammo regenerates over time. Now if you run out of ammo, you can just put it away and wait for it to regenerate, but if you burn through ammo you might find yourself out of bullets (or whatever those things the flood shoot at you are called). - Living weapon you are not holding an infection form (at least not one that is infecting you) but you are using a weapon that is part of the flood and only knows hunger. These weapons may have some sort of sentience that seeks out targets, if done right it would be what you were aiming for, if done careless, your weapon may try and eat you.Anyways here are some ideas for Flood weapons
> - Spine Launcher So remember the range form from Halo 3. This is what they shoot at you. So nothing too special more like a rapid fire flood rifle. If you make a melee attack with this it becomes a mouth that chomps at your enemy. But be careful because if you miss it may bite your arm. Won’t do any damage but you will be disabled from shooting, reloading, throwing grenades, picking up or switching weapons until you get your arm out of that jam. - Infestation Head This is going to sound like using a tiger as a weapon by holding it by the tale. The Tank form was able to spawn infection forms from its mouth. Take the head of a tank, and it could spawn infection forms. Now of course they won’t be able to turn players into combat forms or corpses into carrier forms in multiplayer (or could they? mwahaha) but take out your victim’s shields, and drop these nasties with them and enjoy. Just be sure not to be the closest source of food otherwise you will be running from your own, bullets? Any way give this a slow regeneration rate so it is more of a specialist weapon like the grenade launcher. - Stalker Scythe We have the range form weapon, we have the tank form weapon, now all we need is the stalker form. Problem is the stalker never had any weapons other than its arms. Well there you go take one and it looks like a scythe. Now of course it has been proven that a scythe is an unwieldy weapon as it was made for farming but if anime taught us anything is that if used competently it looks awesome. Now the ammo could be the blade length and if it is out of ammo it just breaks into a combat form arm that will regenerate eventually. - Tentacle Launcher So the flood has a thing for tentacles (okay maybe not just the flood). Gravemind had them everywhere and we saw them in HW2 nightmare, so this would be the flood’s long range weapon. It fires a flood rocket attached by a tentacle so you could guide it like a fly by wire missile but it is fly by tentacle, well you get the picture. If the tip hits something then it explodes like a small grenade but it is a instant kill headshot. However if you miss the target but you can touch it with the tentacle then it wraps around the target be it infantry or light vehicle like a lasso, giving you the opportunity to throw it into a wall of off a bridge. At the very least immobilize it for a few seconds so you can finish them with another weapon. This also goes without saying but slow ammo regeneration. - Spore Grenades So the carrier forms is the form that goes boom, but does all of it explode (looking at Wright packets from Myth that Ghouls used to throw). So these are pretty much Flood version of grenades, it just leaves a green gaseous cloud that can be used to obscure vision. Hey it is more than a spike grenade.Well those are my ideas, what are your thoughts?
This sounds like an AMAZING idea. But the flood seem to use weapons that they have picked up from there enemies rather than making there own. Maybe like a shotgun thats been flood-infected with spores and tumor-like masses would be cool on not just the shotgun, but all UNSC and Covenant weapons, in an attempt to make the weapons more effective, accurate, deadly, etc and wether that attempt is successgul or not is up for debate. Also, Would a Covenant Unit or UNSC Unit become infected from the flood by picking up a flood weapon? Like the longer they wield the flood weapon the more damage it would deal to them, eventually killing them or turning them into part of the flood. Spore grenade would be sweet. turning your enemy into a flood member or temporarily freezing them in the crusty bone-like flood structures released from the spores from the grenade.
Here is the thing, there are no flood “weapons” anything that a pure form uses is an extension of itself so if you kill it the bodily mechanics to launch, thrust, whatever become inert. The flood live off of the advancements of others technology, they are the antithesis of life. If the flood were to construct it’s own weapons it would no longer be the antithesis of life it would just be a another “civilization” dedicated to converting others.
The ideas presented arent bad but they arent the flood either.
> 2533274906703927;32:
> Here is the thing, there are no flood “weapons” anything that a pure form uses is an extension of itself so if you kill it the bodily mechanics to launch, thrust, whatever become inert. The flood live off of the advancements of others technology, they are the antithesis of life. If the flood were to construct it’s own weapons it would no longer be the antithesis of life it would just be a another “civilization” dedicated to converting others.
> The ideas presented arent bad but they arent the flood either.
Maybe you are right, maybe they are not flood. Maybe they are Primordials which came from the same super ancient being that the Flood came from. Much like how the Promethean are Forerunner origin. I just know that the Halo Universe has 4 I guess you could call them superpowers. Three of those have an extensive pool of weapons and vehicles, one does not. I mean anything can happen despite what books there are the Halo Universal Canon is still rather malleable and not as rigid as say $tar War$ which has 2 cannons but nothing open up to additions to the lore.
I mean if Prometheans were just added in as always forerunner (so they were around before Halo CE) I am sure we could make it work, if not Flood in origin then something related to Flood.
> 2666640315087182;33:
> > 2533274906703927;32:
> > Here is the thing, there are no flood “weapons” anything that a pure form uses is an extension of itself so if you kill it the bodily mechanics to launch, thrust, whatever become inert. The flood live off of the advancements of others technology, they are the antithesis of life. If the flood were to construct it’s own weapons it would no longer be the antithesis of life it would just be a another “civilization” dedicated to converting others.
> > The ideas presented arent bad but they arent the flood either.
>
> Maybe you are right, maybe they are not flood. Maybe they are Primordials which came from the same super ancient being that the Flood came from. Much like how the Promethean are Forerunner origin. I just know that the Halo Universe has 4 I guess you could call them superpowers. Three of those have an extensive pool of weapons and vehicles, one does not. I mean anything can happen despite what books there are the Halo Universal Canon is still rather malleable and not as rigid as say $tar War$ which has 2 cannons but nothing open up to additions to the lore.
> I mean if Prometheans were just added in as always forerunner (so they were around before Halo CE) I am sure we could make it work, if not Flood in origin then something related to Flood.
Now a primordial weapon stache would be something I could get behind, almost like an arms race to acquire their tech to be a step up on cortana but if it takes place on installation 07 I doubt we would find precursor, but possible ancient human tech could be stowed there since it is where humanity was kept.
> 2533274906703927;34:
> > 2666640315087182;33:
> > > 2533274906703927;32:
> > > Here is the thing, there are no flood “weapons” anything that a pure form uses is an extension of itself so if you kill it the bodily mechanics to launch, thrust, whatever become inert. The flood live off of the advancements of others technology, they are the antithesis of life. If the flood were to construct it’s own weapons it would no longer be the antithesis of life it would just be a another “civilization” dedicated to converting others.
> > > The ideas presented arent bad but they arent the flood either.
> >
> > Maybe you are right, maybe they are not flood. Maybe they are Primordials which came from the same super ancient being that the Flood came from. Much like how the Promethean are Forerunner origin. I just know that the Halo Universe has 4 I guess you could call them superpowers. Three of those have an extensive pool of weapons and vehicles, one does not. I mean anything can happen despite what books there are the Halo Universal Canon is still rather malleable and not as rigid as say $tar War$ which has 2 cannons but nothing open up to additions to the lore.
> > I mean if Prometheans were just added in as always forerunner (so they were around before Halo CE) I am sure we could make it work, if not Flood in origin then something related to Flood.
>
> Now a primordial weapon stache would be something I could get behind, almost like an arms race to acquire their tech to be a step up on cortana but if it takes place on installation 07 I doubt we would find precursor, but possible ancient human tech could be stowed there since it is where humanity was kept.
Well now we got to talk more about the Flood in origin and the Primodials as well as other precursors. So the Primodials come form the same place as the flood, and use a similar weapons but did the came before or after, also how do they fight. Well we got bioweapons of sorts, but also flood in nature so some sort of infection/assimilation form of such. But they also have to differ from the Flood, make them more blueish in color (such as aqua), maybe even purple (which might give more insight to the covenant’s choice of purple.
Well back to the weapons, now that we established a new sort of faction that is peer to the Flood, how do those weapons fit in with the Flood-like theme, or do you have other ideas?