One thing Halo 4 did very right was give a visual difference between playing as a Spartan or a Flood in this game type, which was a huge leap forward for the infection style game.
They need to take this a step further and
- A) have the base model be the spartan that you normally use, including color, etc…- B) based on infection performance, unlock Flood permutations like growths and tentacles and placement of the infection form that is controlling you, how your spartan head hangs limply to the side, or if you even have a head, missing/replaced limbs, etc…- C) unlock greater flood-weapons like more tentacles coming out of both arms, back, or legs, OR ranged form spikes to shoot with at a distance- D) Flood abilities to match spartan (and possibly elite abilities, if elites become playable in multiplayer, they should have elite flood forms as well)… Abilities could be cough up infection form, crawling on walls, carrier-form explosion upon death.
what do you think?