That would have been great If we could change the forced color of the Base Player Appearance (Survivors).The green flash forced color of the Base Player is really ugly and annoying. Why is such parts of customization not editable? That’s just an example of all the things in customization that are unacceptable. Custom games are very important in Halo. Try focusing next time on these little things. We would like to have fully customization gametypes. I hope 343 do something with that soon.
This was my first grievance with Halo 4.
I’m a fan of custom games, I played over 5 thousands custom games in Halo 3 and a bit less in Reach. That part of the game disappoint me. I thought Flood would have been more intresting with customization, seems like not.
though unlikely, I hope 343 completely reworks the flood gametype!
Forced colors and armour abilities should be gone, there should be more players per match, flood players shouldn’t have shields, and there should be some custom maps
An easy fix would be making a classic infection gametype
Agreed. Let us have our custom colours like Halo 3/Reach Infection.
For many things, I feel as though 343 has said this:
“Lets…look what the community has been doing for the past 5 years. And then, see how we can take things away, so they can stop doing what they’re already doing.”
> For many things, I feel as though 343 has said this:
>
> “Lets…look what the community has been doing for the past 5 years. And then, see how we can take things away, so they can stop doing what they’re already doing.”
Wait what?.. I don’t understand. Why would they do that?
There just needs to be a direct port of infection from reach it was much better and had a wide range of options for customizing.
I suspect it has something to do with visibility, so that the pink one doesn’t get more attention than the black one hiding in a corner. A bit like hunting only…reversed.
Why can’t we be our own colors? FFA gametypes are the only ones where we get to truly be ourselves.