Flood Form Ideas

With the Flood undoubtedly coming to Halo 6, how 'bout we brainstorm some cool/crazy/scary new forms.

Fallen Promethean Form: I once talked about the idea of Prometheans being susceptible to Flood infection, and since in Halo Wars 2 they can manifest vehicles, this form could be a likely form to come; but as for the description: Prometheans (Knights and Watchers particularly) manifested and controlled by the Flood, giving them that brownish light rather than the orange light they normally have. They have the same weaponry, but rather than their blade arm they have Flood arm that can extend very far and inflict much more damage. When ever they open their face up and roar, they release Flood spores. And via their own infected Watcher, they can be regenerated.

Mounted Form: Remember the Ranged Form from Halo 3, imagine that fire power but more constant, and on a giant turret-like defense gun, like the mac gun and the focus turret.

Chaser Form: Kind of like the stalker form but more ground-based, runs at incredible speed, and grabs onto any moving Spartan/Elite or Vehicle and just slowly wrecks up the vehicle or kills the Spartan/Elite.

How about y’all, any crazy ideas?

1: Can you explain why the Prometheans could be susceptible to the flood? Because it has been stated numerous times that the Promethean Knights can’t be infected due to them being composed. Watchers, Soldiers, and crawlers could work though.

2: Hell the -Yoink- no, ranged forms need to be burned in a dumpster fire and thrown off a cliff, and I hope who ever came up with idea steps on a lego.

  1. I would be okay with this but it would just be easier to buff stalker forms to do those things because they were hilariously underpowered to begin with.

> 2533274974284436;2:
> 1: Can you explain why the Prometheans could be susceptible to the flood? Because it has been stated numerous times that the Promethean Knights can’t be infected due to them being composed. Watchers, Soldiers, and crawlers could work though.
> 2: Hell the -Yoink- no, ranged forms need to be burned in a dumpster fire and thrown off a cliff, and I hope who ever came up with idea steps on a lego.
>
> 3. I would be okay with this but it would just be easier to buff stalker forms to do those things because they were hilariously underpowered to begin with.

  • Like I said, it was just an idea, but it was around the thought that the Flood could manifest the digitized DNA of the Prometheans, but as you said, due to them being composed fully into machines (really only retaining the memories of the former forms) they can’t necessarily be infected, but we have seen the Flood manipulate Forerunner tech before (sometimes via the logic plague), so it could work. - Your obviously entitled to your opinion, and with the Ranged Forms its definitely understandable, but I personally liked them. - Perhaps, but as weak as they were, they were pretty diligent.

Saying that the Flood will “undoubtedly” be in Halo 6 is a bit of a step, considering that the only known outbreak is being quarantined by the Banished.

> 2533274817408735;4:
> Saying that the Flood will “undoubtedly” be in Halo 6 is a bit of a step, considering that the only known outbreak is being quarantined by the Banished.

Perhaps, but chances are we might return to the Ark, and I doubt the Banished are that resourceful in quarantining the greatest threat in the galaxy. That being said, with the Flood being as serious as it is, I highly doubt it would only be brought back for the expense of a DLC.

> 2535452785098607;5:
> > 2533274817408735;4:
> > Saying that the Flood will “undoubtedly” be in Halo 6 is a bit of a step, considering that the only known outbreak is being quarantined by the Banished.
>
> Perhaps, but chances are we might return to the Ark, and I doubt the Banished are that resourceful in quarantining the greatest threat in the galaxy. That being said, with the Flood being as serious as it is, I highly doubt it would only be brought back for the expense of a DLC.

According to that DLC you’re referencing, the Banished has already successfully beaten back the surviving Flood on the Ark and neutralized the forming central intelligence it had. So now the surviving Flood on the Ark is actually weaker after Awakening The Nightmare than it was before.

I’d love to see a flying bat form kind of thing that hung on the ceiling or walls and dive bombs you.

> 2533274880402739;7:
> I’d love to see a flying bat form kind of thing that hung on the ceiling or walls and dive bombs you.

So,the baby of the Flood swarm and the Flood bomber?
Nightmare.

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> > 2533274880402739;7:
> > I’d love to see a flying bat form kind of thing that hung on the ceiling or walls and dive bombs you.
>
> So,the baby of the Flood swarm and the Flood bomber?
> Nightmare.

I kind of imagine them as larger, leaner, meaner, greener versions of the bat things from Zelda OoT

> 2533274817408735;6:
> > 2535452785098607;5:
> > > 2533274817408735;4:
> > > Saying that the Flood will “undoubtedly” be in Halo 6 is a bit of a step, considering that the only known outbreak is being quarantined by the Banished.
> >
> > Perhaps, but chances are we might return to the Ark, and I doubt the Banished are that resourceful in quarantining the greatest threat in the galaxy. That being said, with the Flood being as serious as it is, I highly doubt it would only be brought back for the expense of a DLC.
>
> According to that DLC you’re referencing, the Banished has already successfully beaten back the surviving Flood on the Ark and neutralized the forming central intelligence it had. So now the surviving Flood on the Ark is actually weaker after Awakening The Nightmare than it was before.

And whose to say another intelligence won’t just assemble… I mean come on- were talking about the Flood here. If the Forerunners, as advanced as they were, couldn’t defeat it, let alone hold it off, how well do you think the Banished are gonna do. Plus the last point I made in my last post still stands: why would 343 bring back such a crucial enemy for just the expense of a dlc and not potential in a far huger game (H6).

> 2535452785098607;10:
> > 2533274817408735;6:
> > > 2535452785098607;5:
> > > > 2533274817408735;4:
> > > > Saying that the Flood will “undoubtedly” be in Halo 6 is a bit of a step, considering that the only known outbreak is being quarantined by the Banished.
> > >
> > > Perhaps, but chances are we might return to the Ark, and I doubt the Banished are that resourceful in quarantining the greatest threat in the galaxy. That being said, with the Flood being as serious as it is, I highly doubt it would only be brought back for the expense of a DLC.
> >
> > According to that DLC you’re referencing, the Banished has already successfully beaten back the surviving Flood on the Ark and neutralized the forming central intelligence it had. So now the surviving Flood on the Ark is actually weaker after Awakening The Nightmare than it was before.
>
> And whose to say another intelligence won’t just assemble… I mean come on- were talking about the Flood here. If the Forerunners, as advanced as they were, couldn’t defeat it, let alone hold it off, how well do you think the Banished are gonna do. Plus the last point I made in my last post still stands: why would 343 bring back such a crucial enemy for just the expense of a dlc and not potential in a far huger game (H6).

It’s always possible that another Gravemind/Flood outbreak is somewhere in the galaxy; however, it’s not something that’s been addressed in any game or any piece of literature that’s come out, so that would mean that a Gravemind in Halo 6 would be a newly-introduced source of Flood we’ve never heard about before, which would be a bit weak plot-wise.
As for the reason why 343i would bring back the Flood for a short-term stint in Halo Wars 2; well, because of their popularity. Many fans love the Flood and have been asking for them to return, but Halo 4 and 5 haven’t focused on the Flood at all, so seemingly the Reclaimer saga has nothing to do with them (unlike the original trilogy, which featured them in all 3 games as a threat that grew increasingly more dangerous with each game). The HW2 DLC allowed 343i to bring them back in a method that both leaves them available for addressing in the future and leaving them out of the current plot ark, if that’s what they want. Personally, I don’t feel like the Flood should be involved in the Created ark, so I’m hoping that Halo 6 does not feature the Flood. Plus, HW2 does not do an adequate job explaining why the Flood even survived on the Ark, so it really seems like 343i just cobbled something together to quell the clamor of the Flood fans.

> 2533274817408735;11:
> > 2535452785098607;10:
> > > 2533274817408735;6:
> > > > 2535452785098607;5:
> > > > > 2533274817408735;4:
> > > > > Saying that the Flood will “undoubtedly” be in Halo 6 is a bit of a step, considering that the only known outbreak is being quarantined by the Banished.
> > > >
> > > > Perhaps, but chances are we might return to the Ark, and I doubt the Banished are that resourceful in quarantining the greatest threat in the galaxy. That being said, with the Flood being as serious as it is, I highly doubt it would only be brought back for the expense of a DLC.
> > >
> > > According to that DLC you’re referencing, the Banished has already successfully beaten back the surviving Flood on the Ark and neutralized the forming central intelligence it had. So now the surviving Flood on the Ark is actually weaker after Awakening The Nightmare than it was before.
> >
> > And whose to say another intelligence won’t just assemble… I mean come on- were talking about the Flood here. If the Forerunners, as advanced as they were, couldn’t defeat it, let alone hold it off, how well do you think the Banished are gonna do. Plus the last point I made in my last post still stands: why would 343 bring back such a crucial enemy for just the expense of a dlc and not potential in a far huger game (H6).
>
> It’s always possible that another Gravemind/Flood outbreak is somewhere in the galaxy; however, it’s not something that’s been addressed in any game or any piece of literature that’s come out, so that would mean that a Gravemind in Halo 6 would be a newly-introduced source of Flood we’ve never heard about before, which would be a bit weak plot-wise.
> As for the reason why 343i would bring back the Flood for a short-term stint in Halo Wars 2; well, because of their popularity. Many fans love the Flood and have been asking for them to return, but Halo 4 and 5 haven’t focused on the Flood at all, so seemingly the Reclaimer saga has nothing to do with them (unlike the original trilogy, which featured them in all 3 games as a threat that grew increasingly more dangerous with each game). The HW2 DLC allowed 343i to bring them back in a method that both leaves them available for addressing in the future and leaving them out of the current plot ark, if that’s what they want. Personally, I don’t feel like the Flood should be involved in the Created ark, so I’m hoping that Halo 6 does not feature the Flood. Plus, HW2 does not do an adequate job explaining why the Flood even survived on the Ark, so it really seems like 343i just cobbled something together to quell the clamor of the Flood fans.

Actually, Halo 4 did feature the Flood at an important angle: if the ancient humans had not encountered it, conflict would not have arisen between them and the Forerunners, thus the Prometheans would not have been officially militarized and Forerunners would not have been distracted in defeating and devolving the humans and would have realized the Flood threat sooner. In fact this conflict involving the Flood is what has set argument in the Halo universe that if humanity is worthy of taking up the Mantle of Responsibility, which so far in the saga both the Didact and Corrupted Cortana disagree with. Kinda bunny-trailed there, but back to the HW2 DLC, your probably right, 343 mostly brought the Flood back because of their popularity, but you should account for the fact that the firing of the second Alpha Halo from H3 was still a Halo fire, meaning while it destroyed the remaining Covenant, it was only speculated to damage the remaining Flood, and as history in the Halo universe tells us, it took around a 100,000 years for the Flood to fully die off from starvation, meaning its reasonable that some Flood survived High Charity.

> 2535452785098607;12:
> > 2533274817408735;11:
> > > 2535452785098607;10:
> > > > 2533274817408735;6:
> > > > > 2535452785098607;5:
> > > > > > 2533274817408735;4:
> > > > > > Saying that the Flood will “undoubtedly” be in Halo 6 is a bit of a step, considering that the only known outbreak is being quarantined by the Banished.
> > > > >
> > > > > Perhaps, but chances are we might return to the Ark, and I doubt the Banished are that resourceful in quarantining the greatest threat in the galaxy. That being said, with the Flood being as serious as it is, I highly doubt it would only be brought back for the expense of a DLC.
> > > >
> > > > According to that DLC you’re referencing, the Banished has already successfully beaten back the surviving Flood on the Ark and neutralized the forming central intelligence it had. So now the surviving Flood on the Ark is actually weaker after Awakening The Nightmare than it was before.
> > >
> > > And whose to say another intelligence won’t just assemble… I mean come on- were talking about the Flood here. If the Forerunners, as advanced as they were, couldn’t defeat it, let alone hold it off, how well do you think the Banished are gonna do. Plus the last point I made in my last post still stands: why would 343 bring back such a crucial enemy for just the expense of a dlc and not potential in a far huger game (H6).
> >
> > It’s always possible that another Gravemind/Flood outbreak is somewhere in the galaxy; however, it’s not something that’s been addressed in any game or any piece of literature that’s come out, so that would mean that a Gravemind in Halo 6 would be a newly-introduced source of Flood we’ve never heard about before, which would be a bit weak plot-wise.
> > As for the reason why 343i would bring back the Flood for a short-term stint in Halo Wars 2; well, because of their popularity. Many fans love the Flood and have been asking for them to return, but Halo 4 and 5 haven’t focused on the Flood at all, so seemingly the Reclaimer saga has nothing to do with them (unlike the original trilogy, which featured them in all 3 games as a threat that grew increasingly more dangerous with each game). The HW2 DLC allowed 343i to bring them back in a method that both leaves them available for addressing in the future and leaving them out of the current plot ark, if that’s what they want. Personally, I don’t feel like the Flood should be involved in the Created ark, so I’m hoping that Halo 6 does not feature the Flood. Plus, HW2 does not do an adequate job explaining why the Flood even survived on the Ark, so it really seems like 343i just cobbled something together to quell the clamor of the Flood fans.
>
> Actually, Halo 4 did feature the Flood at an important angle: if the ancient humans had not encountered it, conflict would not have arisen between them and the Forerunners, thus the Prometheans would not have been officially militarized and Forerunners would not have been distracted in defeating and devolving the humans and would have realized the Flood threat sooner. In fact this conflict involving the Flood is what has set argument in the Halo universe that if humanity is worthy of taking up the Mantle of Responsibility, which so far in the saga both the Didact and Corrupted Cortana disagree with. Kinda bunny-trailed there, but back to the HW2 DLC, your probably right, 343 mostly brought the Flood back because of their popularity, but you should account for the fact that the firing of the second Alpha Halo from H3 was still a Halo fire, meaning while it destroyed the remaining Covenant, it was only speculated to damage the remaining Flood, and as history in the Halo universe tells us, it took around a 100,000 years for the Flood to fully die off from starvation, meaning its reasonable that some Flood survived High Charity.

Halo 4’s Terminals were a brief summary of the Silentium trilogy of novels that detailed the Forerunner-Flood War. They were there to put context to the Didact’s motivations. I would hardly call the Terminals featuring the Flood as focusing on the Flood, which is what I said (I said “focused”, not “featured”; there is a difference). I won’t get into the whole “Flood testing humanity for the Mantle” theory debate because it has nothing to do with this thread (I guess this whole conversation doesn’t, really).
We can agree that the firing of Installation 04b would have had the Halo effect on the local area of the Ark. This for sure would have meant surviving human/Covenant forces on the Ark and (using other sources about the Halo effect on Flood as a reference) higher order Flood forms would have been instantly destroyed. They only Flood that should have been still viable would have been spores and maybe Infection forms, but without anything to infect, it doesn’t make sense that they were able to grow to a militant force capable of threatening the Banished. Especially when you take into account that 000 Tragic Solitude sealed off the sector with High Charity with a hard light shield, razed the surrounding sectors of all life, and then guarded the area with Sentinels (all of this very soon after the firing of the Halo, before any other life would have had a chance to encounter the Flood). It just does not follow with what we understand about how Halos work. I can live with High Charity remaining intact after all of that, but there was already nothing living in High Charity when it crashed onto the Ark, and after the Halo fired, there would have been no intelligent lifeforms around to help form a proto-Gravemind.

> 2533274817408735;13:
> > 2535452785098607;12:
> > > 2533274817408735;11:
> > > > 2535452785098607;10:
> > > > > 2533274817408735;6:
> > > > > > 2535452785098607;5:
> > > > > > > 2533274817408735;4:
> > > > > > > Saying that the Flood will “undoubtedly” be in Halo 6 is a bit of a step, considering that the only known outbreak is being quarantined by the Banished.
> > > > > >
> > > > > > Perhaps, but chances are we might return to the Ark, and I doubt the Banished are that resourceful in quarantining the greatest threat in the galaxy. That being said, with the Flood being as serious as it is, I highly doubt it would only be brought back for the expense of a DLC.
> > > > >
> > > > > According to that DLC you’re referencing, the Banished has already successfully beaten back the surviving Flood on the Ark and neutralized the forming central intelligence it had. So now the surviving Flood on the Ark is actually weaker after Awakening The Nightmare than it was before.
> > > >
> > > > And whose to say another intelligence won’t just assemble… I mean come on- were talking about the Flood here. If the Forerunners, as advanced as they were, couldn’t defeat it, let alone hold it off, how well do you think the Banished are gonna do. Plus the last point I made in my last post still stands: why would 343 bring back such a crucial enemy for just the expense of a dlc and not potential in a far huger game (H6).
> > >
> > > It’s always possible that another Gravemind/Flood outbreak is somewhere in the galaxy; however, it’s not something that’s been addressed in any game or any piece of literature that’s come out, so that would mean that a Gravemind in Halo 6 would be a newly-introduced source of Flood we’ve never heard about before, which would be a bit weak plot-wise.
> > > As for the reason why 343i would bring back the Flood for a short-term stint in Halo Wars 2; well, because of their popularity. Many fans love the Flood and have been asking for them to return, but Halo 4 and 5 haven’t focused on the Flood at all, so seemingly the Reclaimer saga has nothing to do with them (unlike the original trilogy, which featured them in all 3 games as a threat that grew increasingly more dangerous with each game). The HW2 DLC allowed 343i to bring them back in a method that both leaves them available for addressing in the future and leaving them out of the current plot ark, if that’s what they want. Personally, I don’t feel like the Flood should be involved in the Created ark, so I’m hoping that Halo 6 does not feature the Flood. Plus, HW2 does not do an adequate job explaining why the Flood even survived on the Ark, so it really seems like 343i just cobbled something together to quell the clamor of the Flood fans.
> >
> > Actually, Halo 4 did feature the Flood at an important angle: if the ancient humans had not encountered it, conflict would not have arisen between them and the Forerunners, thus the Prometheans would not have been officially militarized and Forerunners would not have been distracted in defeating and devolving the humans and would have realized the Flood threat sooner. In fact this conflict involving the Flood is what has set argument in the Halo universe that if humanity is worthy of taking up the Mantle of Responsibility, which so far in the saga both the Didact and Corrupted Cortana disagree with. Kinda bunny-trailed there, but back to the HW2 DLC, your probably right, 343 mostly brought the Flood back because of their popularity, but you should account for the fact that the firing of the second Alpha Halo from H3 was still a Halo fire, meaning while it destroyed the remaining Covenant, it was only speculated to damage the remaining Flood, and as history in the Halo universe tells us, it took around a 100,000 years for the Flood to fully die off from starvation, meaning its reasonable that some Flood survived High Charity.
>
> Halo 4’s Terminals were a brief summary of the Silentium trilogy of novels that detailed the Forerunner-Flood War. They were there to put context to the Didact’s motivations. I would hardly call the Terminals featuring the Flood as focusing on the Flood, which is what I said (I said “focused”, not “featured”; there is a difference). I won’t get into the whole “Flood testing humanity for the Mantle” theory debate because it has nothing to do with this thread (I guess this whole conversation doesn’t, really).
> We can agree that the firing of Installation 04b would have had the Halo effect on the local area of the Ark. This for sure would have meant surviving human/Covenant forces on the Ark and (using other sources about the Halo effect on Flood as a reference) higher order Flood forms would have been instantly destroyed. They only Flood that should have been still viable would have been spores and maybe Infection forms, but without anything to infect, it doesn’t make sense that they were able to grow to a militant force capable of threatening the Banished. Especially when you take into account that 000 Tragic Solitude sealed off the sector with High Charity with a hard light shield, razed the surrounding sectors of all life, and then guarded the area with Sentinels (all of this very soon after the firing of the Halo, before any other life would have had a chance to encounter the Flood). It just does not follow with what we understand about how Halos work. I can live with High Charity remaining intact after all of that, but there was already nothing living in High Charity when it crashed onto the Ark, and after the Halo fired, there would have been no intelligent lifeforms around to help form a proto-Gravemind.

I do apologize for my wording, and your right, that is what the terminals are initially there for, but they do give some insight on the Flood, as does the cutscene between the Chief and the Librarian. And I still feel like the rep the Flood has in the universe gives it the bypass of being so persistent it could survive through all of that, and once again it took (lets be hypothetical) roughly 50,000 for the Flood to fully die off beyond the samples kept on certain installations. With its unfounded speed of global infection in mind, I would say the forces infected due to Voridus’ plundering of High Charity were enough to get a mass Flood force going. But as you said, this whole conversation really isn’t relevant to the topic, so lets just leave it on our own thoughts and be done with it. It will ultimately answered when H6 comes around.

I think they should make a new form of flood based of the halo 4 alpha flood character and add it into one of the halo games.

Maybe you can have a suicide bomber flood, like the suicide grunt, but when it explodes, it sends infection forms flying everywhere.

> 2535463313088728;16:
> Maybe you can have a suicide bomber flood, like the suicide grunt, but when it explodes, it sends infection forms flying everywhere.

Isn’t that exactly what Carrier Forms already do…?

> 2535437652903765;17:
> > 2535463313088728;16:
> > Maybe you can have a suicide bomber flood, like the suicide grunt, but when it explodes, it sends infection forms flying everywhere.
>
> Isn’t that exactly what Carrier Forms already do…?

I know, but you could re skin it to look like an infected grunt, and make it move faster.

Flood Juggernauts, Flood Grunts/Jackals/Skirmishers/etc.