Flood Firefight Review

Flood Firefight is something that the Halo Community, especially people who have an especially high attachment to H3:ODST. I am one of these people and I have poured hours into Flood Firefight and I have picked up on things that I think are very much worth pointing out.

  1. The inclusion of boons and how they have been handled. It seems that, when boons are enabled in a match, every map has an additional assault rifle weapon rack and an additional battle rifle weapon rack. Alongside these, most maps will also have friendly AI or a Flame Thrower as well. Although I cannot remember what maps, some maps as do not include additional boons alongside the assault rifle and battle weapons racks but I am not 100% sure if I have found them. I think the maps may be Windward and that one inside the ONI building (I think Alpha Site but don’t quote me on it). I’m not sure why some maps don’t have them but I think that it’d be interesting to why and if that can be changed.

  2. Friendly AI issues: Please understand that the majority of my time spent playing this has been on the map Crater (night) but I don’t see why this wouldn’t be applicable to other maps. The friendly elites on Crater, although being great to have, need some work when they use weapons that the player swaps out with them. Many of these weapons, they fire irregularly with. These include grav hammers and SPNKrs and I believe others but those are the two that sick out to me.

  3. Ranged Forms: When making the game more difficult, ranged forms are infuriating to fight. This is unfortunate as Tank Forms provide something really nice to combat but the benefits of having a Tank Form are outweighed buy the existence of Ranged Forms. I tried fixing this by specifically selecting Tank Forms for the custom game but that only seems to be what they spawn as rather than what they stay as. What I would suggest to 343 is replace that Tank Form option with Tank Forms that cannot morph into other pure forms.

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Alpha site includes an additional flamethrower when booms are enabled. It’s on the elevator platform opposite of spawn.

thankyou very much for telling me this. I guess that the other map will most likely have a flamethrower as well. I wonder were that one is.

Yeah, not a fan of the ranged forms. Maybe make it so there can only be like 5 at most at a time. Basically at the end of every round my friend and I have to kill like 10 of these things. It’s kinda tedious. Maybe an easier request would be to reduce the range forms HP. Those things take up like three whole BR magazines on heroic.
Another more ludicrous option would be to get rid of the changing flood completely and replace there niche as enemies as the flood juggernaut. I know there is a good flood juggernaut asset from fire team raven that you could port in. That’d be great but not needed. I am just grateful to 343 for this mode. This mode should have been originally on the 360 version considering ODST was a 60 Halo 3 expansion. A flood horde mode just makes too much sense.

Plasma rifle is very good against them. Even at a distance, if you just fire it in small bursts to maintain accuracy you will drop them pretty fast. Try it out.

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