Flood Firefight isn't what it should be

You’d hope to face off against overwhelming hordes of Flood
But instead, it’s rare to see more than 2 or 3 combat forms on the screen at once, and you’ll often see Flood doing the same animation at the same time.
It’s rare to die, and will most likely only happen because of a stray rocket or wraith mortar or because a teammate splattered you.
Why couldn’t the numbers have been dialed up higher? These are newer machines running Halo 3 without breaking a sweat, surely they could handle bigger enemy counts

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Its likely for parity with legacy ODST Firefight, OR it could do with keeping true to the Baseline Xbox One specs for crossplay reasons.

Really I’m more disappointed that Stealth Elites were not added to Firefight this go around, especially since Ultra’s were cut and Spec-Ops Elites were removed from the enemy wave settings entirely to fill an ally spot in Floodfight (the latter being a bit more disappointing since they also left the Spec-Ops Grunts unused again.)

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