As a spartan, I have, on multiple occaisions, killed what fully appeared to be a Flood player, and then gotten a betrayal. Now, most of the time, this is not a problem, as the player is polite enough or aware enough to notice the glitch themself, or just doesn’t press X attempting to respawn and the immediately try to jump without looking, however I was recently booted from a match for “betraying” my enemy.
This is obviously unintentional, and i figure the most likely cause is a line of code somewhere affecting the flagging upon initial infection respawn as the player being on a different team. Perhaps it could also be that there was lag and I had died on the server without dying on my personal console. In any case, it was the beginning of a match, and so long as there’s no database tracking number of betrayals to eventually tempbanhammer people, then no big loss at all. yet, if i had been the last survivor, in the lead at the third round just to have this happen? then i personally would be livid. Honestly it probably wouldn’t be enough for me to quit halo, but with all the other problems with flood gametype, it may be enough to cause me to quit that. (other problems: cannot change flood weapons, and other missallaneous costomization things.)
For the record, I love the game, and it’s still the first two weeks, so i must say: you (343 Industries) hired the best testers I personally have ever seen the work of. this is the very first glitch i’ve run into (or at least the first worth remembering) and that is, in short, amazing. It’s a seriously great game that i have not been able to put down when perhaps i should have. I have not been able to say that in a depressingly long time. Thanks again, hope you can get on this one, as i’m sure many people will experience it.