Before (if anybody actually reads this, which I very much doubt anyway) you read this, I want you to know I love Halo (obviously) and don’t want to see it degrade into a mindless action shooter like it feels it’s on the path to becoming. I’ve grown up with this franchise and it’s universe, and I want that to continue to happen to others. And, contrary to what others may have thought about the overarching narrative, I believed it had potential, but it was brought down by plethora of flaws.
P.s. If you are reading this, thanks a lot, I’ll appreciate it
P.p.s. This was originally intended as an email to 343, but they’ll never read it so I posted it here, that’s why there’s a lot of direct address. (Don’t worry, I’m not blaming you for a broken script)
Flaws:
1- Lack of focus- You tried to tell a galaxy spanning story with 8 different playable characters along with a massive amount of side npcs, what made halo 4 so great was that it focused on developing only a handful of characters all with their own traits and motivations that were nicely explored, written with meaningful dialogue that (most of the time) lead somewhere.
2- Cortana- I didn’t really have a problem with cortana being the new villain of the franchise, it just felt out of nowhere and that lead to it feeling a little out of place. And (besides the part where she was taunting Osiris, I thought that was well done and in character) she just didn’t act like a cortana mad with power would (The final cut scene of “the breaking” was particularly awful). She sounded like the didact, and if you wanted her to why not just let the didact return after being “contained”? She was also given no development to becoming the totalitarian nut case we see in guardians, we’re just left to imagine about said development.
3- Locke- I never really did have much faith in Locke ever since nightfall, he felt generic, and boring for the most part. He could have had an interesting story, like, for example, if he was a bounty hunter (think boba fett, just less overrated) employed by ONI because he was the best, not caring for honour which could in turn contrast the chief and allow for great character development and set up the hatred evident in all the trailers. And he was humourless, and had little in the way of being relatable.
4- Speaking of the trailers… - I don’t need to say much about this, just look at the comment sections of the trailers. Just, to whoever planned the trailers, you should be ashamed of yourself. Massively ashamed.
5- The overall tone- I feel the direction of the tone here was far too lighthearted, instead of being the dark epic full of mystery (which it was promised to be) it felt like the avengers. I have no doubt this is because you have a marvel comic book writer heading the writing team.
6- The point of the characters- Whenever I write a story I have two rules: The characters must affect the world and, more importantly, the world must affect the characters. Halo 5 had neither of these. The primary example of this was that even if the master chief obeyed infinity instead of making that surprisingly anti climatic and clearly very rushed decision to disobey them, the story would have ended the exact same way, with all systems going dark and nobody able to stop cortana taking over.
7- The ending- I know that you wanted a cliffhanger ending (because that worked so well the first time) but you could have had a little more payoff than “took you long enough”. A simple exchange of words between 117 and the Arbiter would have been enough to have fans practically crying with nostalgia.
8- The guardians- Why have the subtitle of your game “guardians” when the very most interaction the player has with them is running down one for a grand total of less than a minute’s game time
9- Unanswered questions- There were so many of these but just for the interest of time I’ll only go through one, namely the warden eternal. “Oh, he’s not a robot” and “curse this form!” are but a few examples of hints to the player of a past that is never even touched upon outside of these frequent comments.
10- Over reliance on lore- It’s getting ridiculous now with how many halo books there are, and even more ridiculous is the fact that you have to read them (or their synopsis) to understand who certain characters are cough blue team cough. I feel sorry for new people just playing through the mcc and 5 and not knowing who on earth a lot of these people are. Not a good way to introduce fans 343.
11- The opening scene- This ties into my ninth point a bit, who is “us” and who is ONI for people who didn’t read the books.
There are many more additional flaws with the campaign, both with gameplay and narrative, but in all honesty I’ve already spent an hour or two on this, I think I’ve done enough for a fourteen year old with hours of revision to do
So, TL;DR: Git gud at writing Mr Reed (Or rehire Chris sclerf now he’s probably finished ME Andromeda or get Joseph Staten to write 6 instead of getting him voicing a grunt and writing a novella, 343)
And again, thanks for reading!