The current medal system is over-saturated with too many irrelevant and insignificant medals. Due to this over-saturation, medals have a lesser significance as well.
There are two ways I propose that can fix this. For one, we can return to the older medal system of of Halo 2 or Halo 3, or a combination of both, holding on to the principle of only retaining the more significant medals.
My second and what I would consider a better solution is using my first solution, and turning smaller, less important medals (such as headshots and assists) into “symbols” that can appear in the real-time text to help players identify the specifics of something that occurred.
For example, if I headshotted an opposing player, instead of a line of text reading " killed “, or even " killed with a headshot”, it would read something such as " [HEADSHOT SYMBOL] ", or " killed " with the headshot symbol next to the text. Call of Duty uses this system, and it’s useful in determining if my kill was a headshot or not without necessarily being distracting. As for an assist symbol, possibly placing it next to the line of text with a special color can help a player determine if he had a role in someone else’s kill, without any sort of over-saturation to the system of medals.
Let us also not forget about the appearance of medals in Halo 4. They were smaller, and it was more difficult to differentiate between them due to their new designs. Personally, I think medals should be larger as they were in Halo 3 and Halo: Reach, in addition to their classic colors that made each of them unique.
I know I may be making this sound quite complicated, but in summary, I know a good number of us believe that Halo 4’s, and possibly even Halo: Reach’s medal systems were over-saturated, and these are simply solutions to the problem that don’t necessarily fall back on reverting to more classical systems, possibly losing the value of determining certain things like assists and headshots in-game. In addition, the appearance of medals themselves needs to be reverted to their previous likenesses as it was in past Halo games.
What do you think? Should medals stay the way they were in Halo: Reach or Halo 4, or should they be redone to be made more compelling, as well as their look be made more unique?
