I’ve made an Octagon Map and I placed spawn points in every corner and along every face of the wall. Doing this seems to have created a problem though.
The only place an enemy will spawn is right next to a player that is already alive.
Many times, the respawning player will sit at 0 seconds for quite a while before respawning.
If there are more than two people in the game, the second issue really increases.
I’d really appreciate some suggestions for how to fix this.
Thanks
> 2535449440219755;1:
> I’ve made an Octagon Map and I placed spawn points in every corner and along every face of the wall. Doing this seems to have created a problem though.
>
> The only place an enemy will spawn is right next to a player that is already alive.
>
> Many times, the respawning player will sit at 0 seconds for quite a while before respawning.
>
> If there are more than two people in the game, the second issue really increases.
>
> I’d really appreciate some suggestions for how to fix this.
>
> Thanks
This Octagon map I built had fixed spawns. All you have to do is make a platform away from the map that has tons of spawns and a teleporter covering the entire area, so that when they spawn they instantly teleport to the receivers you place as if they were spawns in the actual map.