I can see how it was supposed to work. All three enemy types were supposed to be mixed and the combat would become dynamic and engaging and based around reacting to enemy actions.
You engage a Promethean, Crawlers and a couple of Watchers by shooting at the Promethean. Crawlers rush you, you disengage from the Promethean and engage the Crawlers, Watcher protects the Crawlers, focus on Watcher, down Watcher and finish off Crawlers, move to Promethean and second Watcher starts rezzing the Crawlers.
Didn’t really happen in game. First and foremost: Watchers are cowards. The minute they start taking damage they run away, they also didn’t stick with their troops well enough to make use of that Hardlight Shield to protect Crawlers.
That needs to be fixed.
I also want to see more Promethean units.
They currently have no equivalent to the Jackal Marksman. We have an equivalent to the Jackal Sniper with the Sniper Crawler but nothing to the Carbine wielding Marksman.
There’s also too few enemy types with the Watcher’s specifically performing the Jack of All Trades roll. Break up their functions into separate units. Have one type of Watcher specifically follow allies, constantly shielding units from direct fire and grenades (concerning their grenade catching ability, let us shoot the caught grenade to explode it.) Have another hang back, rez downed allies and set up turrets (both the big ones and Sentry Turrets) and maybe even spawn in weapons for the Prometheans to pick up.
And lastly, have one specifically for combat to simulate Jackals/Drones from games past, even give them a suicidal option where they rush you with a charged Boltshot to replaced suidical Grunts. They do charge their Boltshots in game but they never try to make good use of it. Crawlers could benefit from this behavior as well.
And finally: Make the enemies visually distinct. The Prometheans all blend together no matter how many fins or colored lights you splash on them. There is only one type of Watcher and Sniper Crawlers are not only rare but visually look the same as regular Crawlers and Alphas, and both look similar to each other.
Also for your consideration: Composed Covenant.
Humans + Composer = Promethans.
Grunts + Composer = ???
Jackals + Composer = ???
Skirmishers + Composer = ???
Brutes + Composer = ???
Elites + Composer = ???
Drones + Composer = ???
Hunters + Composer = ???
