The social experience is arguably the most important part of Halo. Infinite REALLY needs to fix it to succeed. Here are my suggestions based on what is in the game right now (and what needs to be added):
- Playlists:
Weekly Featured Playlist: Infection, Grifball, Escalation Slayer, Last Spartan Standing, etc. (Also any events could use this playlist)
Quickplay (4v4): Slayer, Strongholds, Attrition, King of the Hill, One Flag, Land Grab, Oddball, etc.
Team Slayer (4v4)
Team Snipers (4v4): S7 Snipers Only
Action Sack (4v4): Fiesta, Ninja Slayer, Skockets, Shottys and Snipers, Pit of Joy, etc. (Any non traditional modes such as the rumoured upcoming turbo slayer)
Tactical Slayer (4v4): BR SWAT
Team Doubles (2v2): Slayer, KotH, Dodgeball, CtF, Oddball, Snipers (S7s Only), Fiesta, Ninja Slayer, Skockets.
Rumble Pit (8 Player): Slayer, Vampireball, Fiesta, Snipers (S7s Only), Escalation Slayer, One in the Chamber.
Big Team Battle (12v12): Slayer, Stockpile, CtF, Snipers, Skockets, Ninja Slayer, etc.
- Matchmaking:
All Social Playlists should allow fireteams to play together (including Rumble Pit).
All Social Playlists should have MUCH looser skill based matchmaking than they currently do. Social is meant to be simple, casual fun. Let people play with friends. Let people play with a wider range of skill levels (above and below them), stop pushing for social to feel so competitive.
- Non Gameplay Social Features:
Pregame lobbies
Map Veto
Party Up
Service Records
Report Function
etc.
There’s obviously more I could add to this list but I think this would make the social side of Infinite FAR better. Forge and Customs Browser will also greatly boost the social side of the game too.